6161 – 6180 of 6,352 cards where the mana cost is greater than or equal to {R} or the text includes “{r}”

Wave of Indifference (Onslaught #243)

Wave of Indifference {X}{R}

Sorcery

X target creatures can’t block this turn.

“Darius?”
“Yeah?”
“There’s a goblin sneaking up on you.”
“So?”
“Just sayin’.”

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Wayta, Trainer Prodigy (The Lost Caverns of Ixalan Commander #7)

Wayta, Trainer Prodigy {R}{G}{W}

Legendary Creature — Human Warrior

Haste

{2}{G}, {T}: Target creature you control fights another target creature. This ability costs {2} less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

1/5

Illustrated by Magali Villeneuve

Standard
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Wayward Giant (Kaladesh #139)

Wayward Giant {4}{R}

Creature — Giant

Menace

“The giants follow the flow of aether, and twice a year it leads them through here. Lesson learned. More clearance is needed.”
—Sram, senior edificer

4/5

Illustrated by Filip Burburan

Standard
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Wayward Guide-Beast (Zendikar Rising #176)

Wayward Guide-Beast {R}

Creature — Beast

Trample, haste

Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner’s hand.

Goblin cavalry tactics consist of pointing a beast in a direction and hanging on for as long as possible.

2/2

Illustrated by Filip Burburan

Standard
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Weaponize the Monsters (Ikoria: Lair of Behemoths #140)

Weaponize the Monsters {R}

Enchantment

{2}, Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target.

Revenge is a path inevitably walked alone.

Illustrated by Magali Villeneuve

Standard
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Weapons Trainer (Double Masters #228)

Weapons Trainer {R}{W}

Creature — Human Soldier Ally

Other creatures you control get +1/+0 as long as you control an Equipment.

“When I’m done training you, anything will be a deadly weapon.”

3/2

Illustrated by Greg Opalinski

Standard
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Weapon Surge (Double Masters #150)

Weapon Surge {R}

Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.

Overload {1}{R} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Illustrated by Jason Felix

Standard
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Wear // Tear (March of the Machine Commander #343)

Wear {1}{R}

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Tear {W}

Instant

Destroy target enchantment.

Fuse (You may cast one or both halves of this card from your hand.)

Illustrated by Ryan Pancoast

Standard
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Weary Prisoner // Wrathful Jailbreaker (Innistrad: Crimson Vow #184)
Weary Prisoner // Wrathful Jailbreaker (Innistrad: Crimson Vow #184)

Weary Prisoner {3}{R}

Creature — Human Werewolf

Defender

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

“Your guard attacked me. He got what was coming to him.”

2/6

Wrathful Jailbreaker

Color Indicator: Red Creature — Werewolf

Wrathful Jailbreaker attacks each combat if able.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

“And now I’m coming for you!”

6/6

Illustrated by Jason Rainville

Standard
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Weaselback Redcap (Throne of Eldraine #148)

Weaselback Redcap {R}

Creature — Goblin Knight

{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.

“I would rather cast myself into the abyss than let my blood stain the cap of those monsters.”
—Syr Alin, the Lion’s Claw

1/1

Illustrated by Grzegorz Rutkowski

Standard
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Weaver of Lightning (Jumpstart #371)

Weaver of Lightning {2}{R}

Creature — Human Shaman

Reach

Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls.

“Lightning in a bottle? That’s not where I need it.”

1/4

Illustrated by John Stanko

Standard
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Wee Champion (Unfinity #127)

Wee Champion {R}

Creature — Minotaur Child Guest

Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it’s an art sticker, instead put a +1/+1 counter on Wee Champion.

Nobody had ever won the bear, but then again, nobody had ever wanted it quite as much.

0/1

Illustrated by Raluca Marinescu

Standard
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Wee Dragonauts (Guilds of Ravnica #214)

Wee Dragonauts {1}{U}{R}

Creature — Faerie Wizard

Flying

Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.

“Something’s causing electrospheric disruption in the blazekite’s spire-vanes. Find the cause, and tell them to keep it up!”
—Juzba, Izzet tinker

1/3

Watermark: Izzet

Illustrated by Greg Staples

Standard
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Weight of Spires (Dissension #78)

Weight of Spires {R}

Instant

Weight of Spires deals damage to target creature equal to the number of nonbasic lands that creature’s controller controls.

“Finally, a good use for an Azorius courthouse.”
—Ghut Rak, Gruul guildmage

Illustrated by Michael Sutfin

Standard
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Welder Automaton (Game Night #58)

Welder Automaton {2}

Artifact Creature — Construct

{3}{R}: Welder Automaton deals 1 damage to each opponent.

Most of the constructs the renegades used against the Consulate weren’t originally intended for combat. But some didn’t require much modification.

2/1

Illustrated by Victor Adame Minguez

Standard
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Weldfast Engineer (Aether Revolt #139)

Weldfast Engineer {1}{B}{R}

Creature — Human Artificer

At the beginning of combat on your turn, target artifact creature you control gets +2/+0 until end of turn.

“Let’s err on the side of glorious mayhem.”

3/3

Illustrated by Sara Winters

Standard
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Weldfast Monitor (Kaladesh #238)

Weldfast Monitor {3}

Artifact Creature — Lizard

{R}: Weldfast Monitor gains menace until end of turn.

The avant-garde among Ghirapur’s inventors disregard the Consulate’s safety standards completely.

3/2

Illustrated by Jakub Kasper

Standard
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Welding Sparks (Commander Legends #210)

Welding Sparks {2}{R}

Instant

Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.

“The fires of invention burn in all of us. I fight for the freedom to unleash those flames.”
—Pia Nalaar

Illustrated by Raymond Swanland

Standard
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Well Done (Unfinity #128)

Well Done {2}{R}{R}

Sorcery

Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature’s controller.

“What’s the big deal? I’ve been on fire eighty-one times. Twice just while sleeping.”
—Devil K. Nevil, daredevil extraordinaire

Illustrated by Gaboleps

Standard
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Wheel of Fate (Time Spiral Remastered #198)

Wheel of Fate

Color Indicator: Red Sorcery

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Each player discards their hand, then draws seven cards.

Illustrated by Kev Walker

Standard
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