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1 – 20 of 125 cards where the set is “chr”

Abu Ja'far (Chronicles #1)

Abu Ja'far {W}

Creature — Human

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can’t be regenerated.

0/1

Illustrated by Ken Meyer, Jr.

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
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Akron Legionnaire (Chronicles #2)

Akron Legionnaire {6}{W}{W}

Creature — Giant Soldier

Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can’t attack.

8/4

Illustrated by Mark Poole

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Angelic Voices (Chronicles #3)

Angelic Voices {2}{W}{W}

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Illustrated by Julie Baroh

Standard
Alchemy
Pioneer
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Modern
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Blood of the Martyr (Chronicles #4)

Blood of the Martyr {W}{W}{W}

Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Brawl
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D'Avenant Archer (Chronicles #5)

D'Avenant Archer {2}{W}

Creature — Human Soldier Archer

{T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.

1/2

Illustrated by Douglas Shuler

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
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Timeless
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Divine Offering (Chronicles #6)

Divine Offering {1}{W}

Instant

Destroy target artifact. You gain life equal to its mana value.

D'Haren stared at the twisted lump of metal that had been a prized artifact. The fight was getting ugly.

Illustrated by Jeff A. Menges

Standard
Alchemy
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Explorer
Modern
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Indestructible Aura (Chronicles #7)

Indestructible Aura {W}

Instant

Prevent all damage that would be dealt to target creature this turn.

Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.

Illustrated by Mark Poole

Standard
Alchemy
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Modern
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Brawl
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Ivory Guardians (Chronicles #8)

Ivory Guardians {4}{W}{W}

Creature — Giant Cleric

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

The elite guard of the Mesa High Priests, the Ivory Guardians were created to protect the innocent and faithful.

3/3

Illustrated by Melissa A. Benson

Standard
Alchemy
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Modern
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Keepers of the Faith (Chronicles #9)

Keepers of the Faith {1}{W}{W}

Creature — Human Cleric

And then the Archangel Anthius spoke to them, saying, “Fear shall be vanquished by the Sword of Faith.”

2/3

Illustrated by Daniel Gelon

Standard
Alchemy
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Modern
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Petra Sphinx (Chronicles #10)

Petra Sphinx {2}{W}{W}{W}

Creature — Sphinx

{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn’t, the player puts it into their graveyard.

3/4

Illustrated by Sandra Everingham

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Repentant Blacksmith (Chronicles #11)

Repentant Blacksmith {1}{W}

Creature — Human

Protection from red

“For my confession they burned me with fire
And found that I was for endurance made.”
The Arabian Nights, trans. Haddawy

1/2

Illustrated by Drew Tucker

Standard
Alchemy
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Modern
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Shield Wall (Chronicles #12)

Shield Wall {1}{W}

Instant

Creatures you control get +0/+2 until end of turn.

Illustrated by Douglas Shuler

Standard
Alchemy
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Modern
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War Elephant (Chronicles #13)

War Elephant {3}{W}

Creature — Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

“When elephants fight it is the grass that suffers.”
—Kikuyu proverb

2/2

Illustrated by Kristen Bishop

Standard
Alchemy
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Modern
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Legacy
Brawl
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Witch Hunter (Chronicles #14)

Witch Hunter {2}{W}{W}

Creature — Human Cleric

{T}: Witch Hunter deals 1 damage to target player or planeswalker.

{1}{W}{W}, {T}: Return target creature an opponent controls to its owner’s hand.

1/1

Illustrated by Jesper Myrfors

Standard
Alchemy
Pioneer
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Modern
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Legacy
Brawl
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Azure Drake (Chronicles #15)

Azure Drake {3}{U}

Creature — Drake

Flying

The Azure Drake would be more powerful were it not so easily distracted.

2/4

Illustrated by Dan Frazier

Standard
Alchemy
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Modern
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Legacy
Brawl
Vintage
Timeless
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Boomerang (Chronicles #16)

Boomerang {U}{U}

Instant

Return target permanent to its owner’s hand.

“O! call back yesterday, bid time return.” —William Shakespeare, King Richard the Second

Illustrated by Brian Snõddy

Standard
Alchemy
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Modern
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Brawl
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Dance of Many (Chronicles #17)

Dance of Many {U}{U}

Enchantment

When Dance of Many enters the battlefield, create a token that’s a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.

Illustrated by Sandra Everingham

Standard
Alchemy
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Modern
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Brawl
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Dandân (Chronicles #18)

Dandân {U}{U}

Creature — Fish

Dandân can’t attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

4/1

Illustrated by Drew Tucker

Standard
Alchemy
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Modern
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Brawl
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Enchantment Alteration (Chronicles #19)

Enchantment Alteration {U}

Instant

Attach target Aura attached to a creature or land to another permanent of that type.

Illustrated by Brian Snõddy

Standard
Alchemy
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Modern
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Fishliver Oil (Chronicles #20)

Fishliver Oil {1}{U}

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea.

Illustrated by Anson Maddocks

Standard
Alchemy
Pioneer
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Modern
Historic
Legacy
Brawl
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Timeless
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