61 – 80 of 124 cards where the artist name includes “rush”

Kormus Bell (Masters Edition IV #210)

Kormus Bell {4}

Artifact

All Swamps are 1/1 black creatures that are still lands.

Illustrated by Christopher Rush

Standard
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Krovikan Horror (Masters Edition II #101)

Krovikan Horror {3}{B}

Creature — Horror Spirit

At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.

{1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.

2/2

Illustrated by Christopher Rush

Part of the Reserved List

Standard
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Lim-Dûl's Paladin (Alliances #108)

Lim-Dûl's Paladin {2}{B}{R}

Creature — Human Knight

Trample

At the beginning of your upkeep, you may discard a card. If you don’t, sacrifice Lim-Dûl’s Paladin and draw a card.

Whenever Lim-Dûl’s Paladin becomes blocked, it gets +6/+3 until end of turn.

Whenever Lim-Dûl’s Paladin attacks and isn’t blocked, it assigns no combat damage this turn and defending player loses 4 life.

0/3

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Lotus Bloom (Time Spiral Remastered #411)

Lotus Bloom

Artifact

Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

{T}, Sacrifice Lotus Bloom: Add three mana of any one color.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Malachite Talisman (Ice Age #328)

Malachite Talisman {2}

Artifact

Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Pauper
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Manabarbs (Classic Sixth Edition #194)

Manabarbs {3}{R}

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Mana Flare (Masters Edition #103)

Mana Flare {2}{R}

Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Illustrated by Christopher Rush

Standard
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Modern
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Mana Leak (Tempest Remastered #58)

Mana Leak {1}{U}

Instant

Counter target spell unless its controller pays {3}.

“The fatal flaw in every plan is the assumption that you know more than your enemy.”
—Volrath

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Metamorphosis (Chronicles #66)

Metamorphosis {G}

Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Add X mana of any one color, where X is 1 plus the sacrificed creature’s mana value. Spend this mana only to cast creature spells.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Moonring Mirror (Champions of Kamigawa #262)

Moonring Mirror {5}

Artifact

Whenever you draw a card, exile the top card of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Muse Vessel (Dissension #163)

Muse Vessel {4}

Artifact

{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.

{1}: Choose a card exiled with Muse Vessel. You may play that card this turn.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Myr Quadropod (Fifth Dawn #138)

Myr Quadropod {4}

Artifact Creature — Myr

{3}: Switch Myr Quadropod’s power and toughness until end of turn.

Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr.

1/4

Illustrated by Christopher Rush

Standard
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Modern
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Mystic Restraints (Champions of Kamigawa #76)

Mystic Restraints {2}{U}{U}

Enchantment — Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn’t untap during its controller’s untap step.

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Nafs Asp (Fourth Edition #264)

Nafs Asp {G}

Creature — Snake

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay {1} before that draw step.

1/1

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Necrite (Fallen Empires #41b)

Necrite {1}{B}{B}

Creature — Thrull

Whenever Necrite attacks and isn’t blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can’t be regenerated.

“Ever see a wall drop dead of fright, kid? It ain’t pretty.”
—Cpl. Dobbs

2/2

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Netherborn Phalanx (Ravnica: City of Guilds #99)

Netherborn Phalanx {5}{B}

Creature — Horror

When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control.

Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

2/4

Watermark: Dimir

Illustrated by Christopher Rush

Standard
Alchemy
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Modern
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Nether Shadow (Masters Edition #77)

Nether Shadow {B}{B}

Creature — Spirit

Haste

At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.

1/1

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
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Modern
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Brawl
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Timeless
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Niall Silvain (The Dark #82)

Niall Silvain {G}{G}{G}

Creature — Ouphe

{G}{G}{G}{G}, {T}: Regenerate target creature.

This is his domain, and while you remain here you must value all life as you value your own.

2/2

Illustrated by Christopher Rush

Part of the Reserved List

Standard
Alchemy
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Modern
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No-Dachi (Champions of Kamigawa #264)

No-Dachi {2}

Artifact — Equipment

Equipped creature gets +2/+0 and has first strike.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Not keen-edged enough for cutting armor, the no-dachi slew by folding its victim rapidly and violently under the weight of its impact.

Illustrated by Christopher Rush

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny