41 – 60 of 768 cards where the colors ≥ U and the mana value = 5

Astral Wingspan (March of the Machine #48)

Astral Wingspan {4}{U}

Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Enchant creature

When Astral Wingspan enters the battlefield, draw a card.

Enchanted creature gets +2/+2 and has flying.

Illustrated by Joseph Weston

Standard
Alchemy
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A-Tanazir Quandrix (Strixhaven: School of Mages #A-240)

A-Tanazir Quandrix {3}{G}{U}

Legendary Creature — Elder Dragon

Flying, trample

When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.

Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix’s power and toughness until end of turn.

5/5

Watermark: Quandrix

Illustrated by Raymond Swanland

Standard
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Atogatog (Odyssey #286)

Atogatog {W}{U}{B}{R}{G}

Legendary Creature — Atog

Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature’s power.

It relishes old-fashioned family meals.

5/5

Illustrated by Ron Spears

Standard
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Avalanche Tusker (Khans of Tarkir #166)

Avalanche Tusker {2}{G}{U}{R}

Creature — Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

“Hold the high ground, then bring it to your enemy.”
—Surrak, khan of the Temur

6/4

Watermark: Temur

Illustrated by Matt Stewart

Standard
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Aven Surveyor (Commander Legends #57)

Aven Surveyor {3}{U}{U}

Creature — Bird Scout

Flying

When Aven Surveyor enters the battlefield, choose one —

• Put a +1/+1 counter on Aven Surveyor.

• Return target creature to its owner’s hand.

2/2

Illustrated by David Gaillet

Standard
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Aven Windreader (Tenth Edition #69)

Aven Windreader {3}{U}{U}

Creature — Bird Soldier Wizard

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{1}{U}: Target player reveals the top card of their library.

“The tiniest ripple tells a story ten fathoms deep.”

3/3

Illustrated by Greg Hildebrandt

Standard
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Ayesha Tanaka, Armorer (Dominaria United Commander #29)

Ayesha Tanaka, Armorer {3}{W}{U}

Legendary Creature — Human Artificer

Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha’s power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Ayesha can’t be blocked as long as defending player controls three or more artifacts.

2/4

Illustrated by Aurore Folny

Standard
Alchemy
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A-Young Blue Dragon // A-Sand Augury (Alchemy Horizons: Baldur's Gate #A-138)

A-Young Blue Dragon {4}{U}

Creature — Dragon

Flying

3/4

A-Sand Augury {1}{U}

Sorcery — Adventure

Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)

Illustrated by Tuan Duong Chu

Standard
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Azami, Lady of Scrolls (Commander Masters #74)

Azami, Lady of Scrolls {2}{U}{U}{U}

Legendary Creature — Human Wizard

Tap an untapped Wizard you control: Draw a card.

“Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami.”
—Lady Azami, letter to Sensei Hisoka

0/2

Illustrated by Ittoku

Standard
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Azorius Knight-Arbiter (Ravnica Allegiance #154)

Azorius Knight-Arbiter {3}{W}{U}

Creature — Human Knight

Vigilance

Azorius Knight-Arbiter can’t be blocked.

Thanks to the magic in his Writ of Passage, alms beasts lumbered aside, anarchs bowed their heads, and even Rakdos acrobats rolled their spikewheels out of his way.

2/5

Watermark: Azorius

Illustrated by Even Amundsen

Standard
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Azor's Elocutors (Return to Ravnica #210)

Azor's Elocutors {3}{W/U}{W/U}

Creature — Human Advisor

At the beginning of your upkeep, put a filibuster counter on Azor’s Elocutors. Then if Azor’s Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor’s Elocutors.

3/5

Watermark: Azorius

Illustrated by Johannes Voss

Standard
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Balance of Power (Eighth Edition #62)

Balance of Power {3}{U}{U}

Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

“To empty your mind is to fill your grave.”
—Lat-Nam teaching

Illustrated by Adam Rex

Standard
Alchemy
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Balshan Griffin (Odyssey #67)

Balshan Griffin {3}{U}{U}

Creature — Griffin

Flying

{1}{U}, Discard a card: Return Balshan Griffin to its owner’s hand.

It helps to have an extra direction in which to run.

3/2

Illustrated by Wayne England

Standard
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Baral's Expertise (Outlaws of Thunder Junction Commander #91)

Baral's Expertise {3}{U}{U}

Sorcery

Return up to three target artifacts and/or creatures to their owners’ hands.

You may cast a spell with mana value 4 or less from your hand without paying its mana cost.

“Get out of my way.”

Illustrated by Todd Lockwood

Standard
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Battleground Geist (Jumpstart #139)

Battleground Geist {4}{U}

Creature — Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

3/3

Illustrated by Clint Cearley

Standard
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Battle of Frost and Fire (Kaldheim #204)

Battle of Frost and Fire {3}{U}{R}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.

II — Scry 3.

III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

Illustrated by Daniel Ljunggren

Standard
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Battle of Wits (Magic 2013 #44)

Battle of Wits {3}{U}{U}

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.

Illustrated by Jason Chan

Standard
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Bazaar of Wonders (Mirage #55)

Bazaar of Wonders {3}{U}{U}

World Enchantment

When Bazaar of Wonders enters the battlefield, exile all graveyards.

Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.

Illustrated by Liz Danforth

Part of the Reserved List

Standard
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Bear's Companion (Double Masters 2022 #182)

Bear's Companion {2}{G}{U}{R}

Creature — Human Warrior

When Bear’s Companion enters the battlefield, create a 4/4 green Bear creature token.

“The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly.”

2/2

Illustrated by Winona Nelson

Standard
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Become the Pilot (Doctor Who #37)

Become the Pilot {3}{U}{U}

Enchantment — Aura

Enchant noncommander creature

You control enchanted creature.

Enchanted creature gets +2/+2 and can’t be blocked unless it’s attacking its owner or a permanent its owner controls.

Illustrated by Irina Nordsol

Standard
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