41 – 60 of 306 cards where the set is “rav”
Compulsive Research {2}{U}
Sorcery
Target player draws three cards. Then that player discards two cards unless they discard a land card.
“Four parts molten bronze, yes … one part frozen mercury, yes, yes … but then what?”
Illustrated by Michael Sutfin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Concerted Effort {2}{W}{W}
Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Illustrated by Michael Sutfin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Conclave Equenaut {4}{W}{W}
Creature — Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
Flying
Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.
Watermark: Selesnya
Illustrated by Terese Nielsen
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Conclave Phalanx {4}{W}
Creature — Human Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Watermark: Selesnya
Illustrated by Wayne Reynolds
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Conclave's Blessing {3}{W}
Enchantment — Aura
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.
Watermark: Selesnya
Illustrated by Shishizaru
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Congregation at Dawn {G}{G}{W}
Instant
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
“It is fitting that we meet in the first hour of light, for we are called by the Conclave to pierce a threat of darkness.”
Watermark: Selesnya
Illustrated by Randy Gallegos
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Consult the Necrosages {1}{U}{B}
Sorcery
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Dimir rank and file never see nor hear their guildmaster. All orders are given through mysterious necrosages who appear from the shadows, tersely toss out a command, and then melt into the darkness.
Watermark: Dimir
Illustrated by Paolo Parente
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Convolute {2}{U}
Instant
Counter target spell unless its controller pays {4}.
The words came to the sorcerer’s lips but refused to budge any further.
Illustrated by Dany Orizio
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Copy Enchantment {2}{U}
Enchantment
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.
Illustrated by Joel Thomas
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Courier Hawk {1}{W}
Creature — Bird
Flying, vigilance
The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses.
Illustrated by Mark Poole
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Crown of Convergence {2}
Artifact
Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
{G}{W}: Put the top card of your library on the bottom of your library.
Watermark: Selesnya
Illustrated by Jen Page
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Cyclopean Snare {2}
Artifact
{3}, {T}: Tap target creature, then return Cyclopean Snare to its owner’s hand.
The spoiled, gluttonous halls of the Orzhov teem with gaudy, needless wealth. Even their security measures are made for beauty first, efficiency second.
Illustrated by Keith Garletts
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Darkblast {B}
Instant
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Watermark: Golgari
Illustrated by Randy Gallegos
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Dark Confidant {1}{B}
Creature — Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Greatness, at any cost.
Illustrated by Ron Spears
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Dark Heart of the Wood {B}{G}
Enchantment
Sacrifice a Forest: You gain 3 life.
“The soil here is rich with the rotting dead, and the sun’s fingers barely penetrate the dark canopy. Plant our brethren here. This shall be our sanctuary.”
—Savra
Watermark: Golgari
Illustrated by Mark Tedin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Devouring Light {1}{W}{W}
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
Exile target attacking or blocking creature.
Into the light the good are welcomed, and with the light the evil are banished.
Watermark: Selesnya
Illustrated by Pete Venters
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner’s hand.
{T}: Add {U}{B}.
Watermark: Dimir
Illustrated by John Avon
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Dimir Cutpurse {1}{U}{B}
Creature — Spirit
Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
Other guilds demand tolls from those who travel their territories, but not House Dimir. It takes its share secretly, one coin purse at a time.
Watermark: Dimir
Illustrated by Kev Walker
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Dimir Doppelganger {1}{U}{B}
Creature — Shapeshifter
{1}{U}{B}: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card, except it has this ability.
“Fear not. Your life will not go unlived.”
Watermark: Dimir
Illustrated by Jim Murray
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Dimir Guildmage {U/B}{U/B}
Creature — Human Wizard
({U/B} can be paid with either {U} or {B}.)
{3}{U}: Target player draws a card. Activate only as a sorcery.
{3}{B}: Target player discards a card. Activate only as a sorcery.
Watermark: Dimir
Illustrated by Adam Rex
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal