41 – 60 of 249 cards where the set is “m14”

Child of Night (Magic 2014 #89)

Child of Night {1}{B}

Creature — Vampire

Lifelink

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

2/1

Illustrated by Ash Wood

Standard
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Claustrophobia (Magic 2014 #46)

Claustrophobia {1}{U}{U}

Enchantment — Aura

Enchant creature

When Claustrophobia enters the battlefield, tap enchanted creature.

Enchanted creature doesn’t untap during its controller’s untap step.

Six feet of earth muffled his cries.

Illustrated by Ryan Pancoast

Standard
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Clone (Magic 2014 #47)

Clone {3}{U}

Creature — Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

He knows your strengths, your weaknesses, and the shape of that unfortunate birthmark on your backside.

0/0

Illustrated by Kev Walker

Standard
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Colossal Whale (Magic 2014 #48)

Colossal Whale {5}{U}{U}

Creature — Whale

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield. (That creature returns under its owner’s control.)

5/5

Illustrated by Adam Paquette

Standard
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Congregate (Magic 2014 #14)

Congregate {3}{W}

Instant

Target player gains 2 life for each creature on the battlefield.

“In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing.”
Song of All, canto 642

Illustrated by Mark Zug

Standard
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Coral Merfolk (Magic 2014 #49)

Coral Merfolk {1}{U}

Creature — Merfolk

Early sailors thought they were tricks of the mind or perhaps manatees. As more and more ships were classified as lost to “manatee attacks,” the truth began to dawn.

2/1

Illustrated by rk post

Standard
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Corpse Hauler (Magic 2014 #90)

Corpse Hauler {1}{B}

Creature — Human Rogue

{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.

“He expects a reward, but the only piece of silver he’ll get from me is my blade in his gut.”
—Shelac, necromancer

2/1

Illustrated by Jesper Ejsing

Standard
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Corrupt (Magic 2014 #91)

Corrupt {5}{B}

Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

One misstep in the swamp and the evil that sleeps beneath will rise to find you.

Illustrated by Dave Allsop

Standard
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Cyclops Tyrant (Magic 2014 #135)

Cyclops Tyrant {5}{R}

Creature — Cyclops

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Cyclops Tyrant can’t block creatures with power 2 or less.

A single eye, blinded by rage.

3/4

Illustrated by Zack Stella

Standard
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Dark Favor (Magic 2014 #92)

Dark Favor {1}{B}

Enchantment — Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

When he began to curse what he held holy, his strength grew unrivaled.

Illustrated by Allen Williams

Standard
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Dark Prophecy (Magic 2014 #93)

Dark Prophecy {B}{B}{B}

Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

When the bog ran short on small animals, Ekri turned to the surrounding farmlands.

Illustrated by Scott Chou

Standard
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Darksteel Forge (Magic 2014 #206)

Darksteel Forge {9}

Artifact

Artifacts you control have indestructible. (Effects that say “destroy” don’t destroy them. Artifact creatures with indestructible can’t be destroyed by damage.)

“It is as if this world has been expecting our blessings.”
—Elesh Norn, Grand Cenobite

Illustrated by Martina Pilcerova

Standard
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Darksteel Ingot (Magic 2014 #207)

Darksteel Ingot {3}

Artifact

Indestructible (Effects that say “destroy” don’t destroy this artifact.)

{T}: Add one mana of any color.

“It reflects the purity of Mirrodin-that-was.”
—Koth of the Hammer

Illustrated by Martina Pilcerova

Standard
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Dawnstrike Paladin (Magic 2014 #15)

Dawnstrike Paladin {3}{W}{W}

Creature — Human Knight

Vigilance (Attacking doesn’t cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She crushes darkness beneath her charger’s hooves.

2/4

Illustrated by Tyler Jacobson

Standard
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Deadly Recluse (Magic 2014 #168)

Deadly Recluse {1}{G}

Creature — Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.

1/2

Illustrated by Warren Mahy

Standard
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Deathgaze Cockatrice (Magic 2014 #94)

Deathgaze Cockatrice {2}{B}{B}

Creature — Cockatrice

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

“Sometimes I come across a stone finger or foot and I know I’m in cockatrice territory.”
—Rulak, bog guide

2/2

Illustrated by Kev Walker

Standard
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Demolish (Magic 2014 #136)

Demolish {3}{R}

Sorcery

Destroy target artifact or land.

“This is why I hate settlements. They lull you into a false sense of security.”
—Yon Basrel, Oran-Rief survivalist

Illustrated by John Avon

Standard
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Devout Invocation (Magic 2014 #16)

Devout Invocation {6}{W}

Sorcery

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

A prayer to bring demons to their knees.

Illustrated by David Palumbo

Standard
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Diabolic Tutor (Magic 2014 #95)

Diabolic Tutor {2}{B}{B}

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

The wise always keep an ear open to the whispers of power.

Illustrated by Greg Staples

Standard
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Dismiss into Dream (Magic 2014 #50)

Dismiss into Dream {6}{U}

Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has “When this creature becomes the target of a spell or ability, sacrifice it.”

“You trust in the shadows of a breeze.”
—Noyan Dar, Tazeem lullmage

Illustrated by Sam Wolfe Connelly

Standard
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