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21 – 35 of 35 cards where the text includes “you win the game”

Liliana's Contract (Core Set 2019 #107)

Liliana's Contract {3}{B}{B}

Enchantment

When Liliana’s Contract enters the battlefield, you draw four cards and you lose 4 life.

At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

Immortality is worth any price.

Illustrated by Bastien L. Deharme

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Luck Bobblehead (Fallout #135)

Luck Bobblehead {3}

Artifact — Bobblehead

{T}: Add one mana of any color.

{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Illustrated by Ørjan Ruttenborg Svendsen

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Mayael's Aria (Double Masters 2022 #253)

Mayael's Aria {R}{G}{W}

Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Maze's End (Dragon's Maze #152)

Maze's End

Land

Maze’s End enters the battlefield tapped.

{T}: Add {C}.

{3}, {T}, Return Maze’s End to its owner’s hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Illustrated by Cliff Childs

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Mechanized Production (Murders at Karlov Manor Commander #109)

Mechanized Production {2}{U}{U}

Enchantment — Aura

Enchant artifact you control

At the beginning of your upkeep, create a token that’s a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

“Give me eight walkers, I’ll give you the city.”
—Dovin Baan

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Mortal Combat (Tenth Edition #160)

Mortal Combat {2}{B}{B}

Enchantment

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.

Illustrated by Mike Ploog

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Near-Death Experience (Rise of the Eldrazi #38)

Near-Death Experience {2}{W}{W}{W}

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Now I Know My ABC's (Unhinged #41)

Now I Know My ABC's {1}{U}{U}

Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

The quick onyx goblin jumps over the lazy dwarf.

Illustrated by Tony Szczudlo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Ramses, Assassin Lord (Dominaria United Commander #39)

Ramses, Assassin Lord {2}{U}{B}

Legendary Creature — Human Assassin

Deathtouch

Other Assassins you control get +1/+1.

Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.

“Why butcher an army when you can slash a single throat for the same result?”

4/4

Illustrated by Manuel Castañón

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Revel in Riches (Ixalan #117)

Revel in Riches {4}{B}

Enchantment

Whenever a creature an opponent controls dies, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Illustrated by Eric Deschamps

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Simic Ascendancy (The Lost Caverns of Ixalan Commander #288)

Simic Ascendancy {G}{U}

Enchantment

{1}{G}{U}: Put a +1/+1 counter on target creature you control.

Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.

At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.

Illustrated by Izzy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Test of Endurance (Dominaria Remastered #32)

Test of Endurance {2}{W}{W}

Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

Most wars are won not by those with the best tactics or truest cause but simply by the ones left standing.

Illustrated by Denman Rooke

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Thassa's Oracle (Theros Beyond Death #73)

Thassa's Oracle {U}{U}

Creature — Merfolk Wizard

When Thassa’s Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

1/3

Illustrated by Jesper Ejsing

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Banned
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
The Cheese Stands Alone (Unglued #2)

The Cheese Stands Alone {4}{W}{W}

Enchantment

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

The meat, on the other hand, has frequent visitors.

Illustrated by Randy Elliott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Triskaidekaphile (Innistrad: Midnight Hunt #81)

Triskaidekaphile {1}{U}

Creature — Human Wizard

You have no maximum hand size.

At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.

{3}{U}: Draw a card.

She’s always willing to lend a hand. It just won’t be her own.

1/3

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

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