21 – 40 of 81 cards where the set is “ddg”

Ghostfire (Duel Decks: Knights vs. Dragons #69)

Ghostfire {2}{R}

Instant

Ghostfire is colorless.

Ghostfire deals 3 damage to any target.

Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath.

Illustrated by Cyril Van Der Haegen

Standard
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Modern
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Grasslands (Duel Decks: Knights vs. Dragons #35)

Grasslands

Land

Grasslands enters the battlefield tapped.

{T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Illustrated by John Avon

Standard
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Modern
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Griffin Guide (Duel Decks: Knights vs. Dragons #33)

Griffin Guide {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Illustrated by Jim Nelson

Standard
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Harm's Way (Duel Decks: Knights vs. Dragons #23)

Harm's Way {W}

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

Even when fate is already written, there’s always time to change the names.

Illustrated by Dan Murayama Scott

Standard
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Modern
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Henge Guardian (Duel Decks: Knights vs. Dragons #55)

Henge Guardian {5}

Artifact Creature — Dragon Wurm

{2}: Henge Guardian gains trample until end of turn.

Like so many Thran relics, the wurm engine kept operating long after its creators were gone.

3/4

Illustrated by Chippy

Standard
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Modern
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Heroes' Reunion (Duel Decks: Knights vs. Dragons #29)

Heroes' Reunion {G}{W}

Instant

Target player gains 7 life.

“You helped save my people from a Phyrexian fate. Did you think I wouldn’t return the favor?”
—Eladamri, to Gerrard

Illustrated by Terese Nielsen

Standard
Alchemy
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Modern
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Jaws of Stone (Duel Decks: Knights vs. Dragons #77)

Jaws of Stone {5}{R}

Sorcery

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.

When giants find their mountain homes infested, they have a whole range of solutions.

Illustrated by Zoltan Boros & Gabor Szikszai

Standard
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Modern
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Juniper Order Ranger (Duel Decks: Knights vs. Dragons #21)

Juniper Order Ranger {3}{G}{W}

Creature — Human Knight Ranger

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

2/4

Illustrated by Greg Hildebrandt

Standard
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Modern
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Kabira Vindicator (Duel Decks: Knights vs. Dragons #16)

Kabira Vindicator {3}{W}

Creature — Human Knight

Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-4

3/6

Other creatures you control get +1/+1.

LEVEL 5+

4/8

Other creatures you control get +2/+2.

2/4

Illustrated by Steven Belledin

Standard
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Modern
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Kilnmouth Dragon (Duel Decks: Knights vs. Dragons #59)

Kilnmouth Dragon {5}{R}{R}

Creature — Dragon

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)

Flying

{T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

5/5

Illustrated by Carl Critchlow

Standard
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Modern
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Kinsbaile Cavalier (Duel Decks: Knights vs. Dragons #17)

Kinsbaile Cavalier {3}{W}

Creature — Kithkin Knight

Knight creatures you control have double strike.

Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.

2/2

Illustrated by Wayne Reynolds

Standard
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Knight Exemplar (Duel Decks: Knights vs. Dragons #14)

Knight Exemplar {1}{W}{W}

Creature — Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say “destroy” don’t destroy them.)

“If you think you are brave enough to walk the path of honor, follow me into the dragon’s den.”

2/2

Illustrated by Jason Chan

Standard
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Modern
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Knight of Cliffhaven (Duel Decks: Knights vs. Dragons #4)

Knight of Cliffhaven {1}{W}

Creature — Kor Knight

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/3

Flying

LEVEL 4+

4/4

Flying, vigilance

2/2

Illustrated by Matt Cavotta

Standard
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Modern
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Knight of Meadowgrain (Duel Decks: Knights vs. Dragons #5)

Knight of Meadowgrain {W}{W}

Creature — Kithkin Knight

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

“By tradition, we don’t speak for two days after battle. If our deeds won’t speak for themselves, what else could be said?”

2/2

Illustrated by Larry MacDougall

Standard
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Knight of the Reliquary (Duel Decks: Knights vs. Dragons #1)

Knight of the Reliquary {1}{G}{W}

Creature — Human Knight

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

{T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

2/2

Illustrated by Wayne Reynolds

Standard
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Knight of the White Orchid (Duel Decks: Knights vs. Dragons #6)

Knight of the White Orchid {W}{W}

Creature — Human Knight

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Both guide and guard on open plain.

2/2

Illustrated by Mark Zug

Standard
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Modern
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Knotvine Paladin (Duel Decks: Knights vs. Dragons #10)

Knotvine Paladin {G}{W}

Creature — Human Knight

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

“He is part of a new breed of guardian, one who embraces the best of both his world and ours.”
—Mayael the Anima

2/2

Illustrated by Matt Stewart

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Pauper
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Penny