Lazotep Plating (War of the Spark #59)

Plaque d'armure en lazotèpe {1}{U}

Éphémère

Amassez 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.)

Vous et les permanents que vous contrôlez acquérez la défense talismanique jusqu'à la fin du tour. (Vous et eux ne pouvez pas être les cibles de sorts ou de capacités que vos adversaires contrôlent.)

Illustrated by Yeong-Hao Han

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Plaque d'armure en lazotèpe:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you create a Zombie Army token when Lazotep Plating instructs you to amass 1, that token will gain hexproof until end of turn. (2019-05-03)
  • You amass 1 and grant hexproof all while Lazotep Plating is resolving. Nothing can happen between the two, and no player may choose to take actions. (2019-05-03)
  • Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time. (2019-05-03)
  • If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. (2019-05-03)