Mobilized District (War of the Spark #249)

动员城区

{T}:加{C}

{4}:直到回合结束,动员城区成为3/3,具警戒异能的市民生物。它仍然是地。你每操控一个传奇生物或传奇鹏洛客,此异能便减少{1}来起动。

有时候帮手就是你手中的最强武器。

Illustrated by Jedd Chevrier

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 动员城区:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you control four or more legendary permanents that are creatures and/or planeswalkers, the last ability of Mobilized District costs no mana to activate. A legendary planeswalker that's also a creature reduces this cost by only {1}. (2019-05-03)
  • If Mobilized District becomes a creature the same turn it enters the battlefield, you can't attack with it or activate its mana ability. (2019-05-03)
  • An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of Awakening of Vitu-Ghazi), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Mobilized District has been made a 0/0 creature with nine +1/+1 counters on it, activating its last ability will turn it into a 12/12 Citizen creature that's still a land. (2019-05-03)