Primal Plasma (Time Spiral Remastered #80)

Plasma primordial {3}{U}

Criatura — Metamorfo elemental

En cuanto el Plasma primordial entre al campo de batalla, se convierte, a tu elección, en una criatura 3/3, una criatura 2/2 con la habilidad de volar, o una criatura 1/6 con la habilidad de defensor.

Tocasia sacó los motores y engranajes de la mesa. Y allí, frente a dos azorados hermanos, comenzó una lección sobre magia elemental.

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Illustrated by Luca Zontini

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Plasma primordial:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • While not on the battlefield, Primal Plasma is a 0/0 creature card. It doesn’t have flying or defender. (2021-03-19)
  • If an object on the battlefield becomes a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect. (2021-03-19)
  • If an object enters the battlefield as a copy of Primal Plasma, it copies the values determined by its enters-the-battlefield replacement effect, but its power and toughness are determined by the copy’s own enters-the-battlefield replacement effect. This can cause you to have a 3/3 creature with flying, or a 1/6 creature with flying and defender, for example. (2021-03-19)