Enter the Unknown (Rivals of Ixalan #128)

未踏地への進入 {G}

ソーサリー

あなたがコントロールしているクリーチャー1体を対象とする。それは探検を行う。(あなたのライブラリーの一番上のカードを公開する。それが土地であるなら、そのカードをあなたの手札に加える。そうでないなら、そのクリーチャーの上に+1/+1カウンターを1個置き、その後、そのカードを戻すかあなたの墓地に置く。)

このターン、あなたは追加の土地を1つプレイしてもよい。

Illustrated by Howard Lyon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 未踏地への進入:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you somehow manage to cast Enter the Unknown when it’s not your turn, the target creature explores when it resolves, but you won’t be able to play a land that turn. (2018-01-19)
  • Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it’s done. Notably, opponents can’t try to remove the exploring creature after you reveal a nonland card but before it receives a counter. (2018-01-19)
  • Enter the Unknown’s effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. (2018-01-19)
  • The effects of multiples of Enter the Unknown in the same turn are cumulative. They’re also cumulative with other effects that let you play additional lands, such as the one from Wayward Swordtooth. (2018-01-19)
  • If the target creature is an illegal target by the time Enter the Unknown tries to resolve, the spell doesn’t resolve. It won’t explore, and you won’t be able to play an additional land. (2018-01-19)
  • If no card is revealed, most likely because that player’s library is empty, the exploring creature receives a +1/+1 counter. (2018-01-19)