Кровавая Лапа, Ужас Кэл-Сизма {3}{G}
Легендарное Существо — Медведь
Разыгрываемые вами заклинания существ с силой не менее 4 стоят на {2} меньше.
Каждый раз, когда Кровавая Лапа, Ужас Кэл-Сизма атакует, каждое существо под вашим контролем с силой не менее 4 получает +1/+1 и Пробивной удар до конца хода.
Не стоит интересоваться, откуда у нее такое прозвище.
4/3
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Кровавая Лапа, Ужас Кэл-Сизма:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you cast a creature spell that will enter the battlefield with a number of +1/+1 counters, such as Hungering Hydra, those counters aren't considered when determining whether Goreclaw reduces that spell's cost. Similarly, effects that will raise the creature's power once it has entered the battlefield won't apply. (2018-07-13)
- If another creature has an ability that changes its power when it attacks, such as Brawl-Bash Ogre, you may have that ability resolve before Goreclaw's last ability. (2018-07-13)
- Goreclaw's last ability affects only creatures you control with the appropriate power at the time it resolves. Creatures you begin to control later in the turn won't get either bonus, and a creature you control whose power decreases later in the turn won't lose either bonus. (2018-07-13)