Start Your Engines (Kaladesh #135)

Motoren anlassen {3}{R}

Hexerei

Fahrzeuge, die du kontrollierst, werden bis zum Ende des Zuges zu Artefaktkreaturen. Kreaturen, die du kontrollierst, erhalten +2/+0 bis zum Ende des Zuges.

Erfinder aus aller Welt sind zur Messe gekommen, um ihre Schöpfungen auf den ersten Platz fliegen, fahren oder segeln zu sehen.

Illustrated by Darek Zabrocki

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Motoren anlassen:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Vehicles you control become artifact creatures and then also get +2/+0. (2016-09-20)
  • The set of Vehicles and creatures affected by Start Your Engines is determined as the spell resolves. Creatures you begin to control later in the turn won't get +2/+0, and Vehicles you begin to control later in the turn won't automatically become creatures and won't get +2/+0. (2016-09-20)