Mentore degli Umili {2}{W}
Creatura — Soldato Umano
Ogniqualvolta un'altra creatura con forza pari o inferiore a 2 entra nel campo di battaglia sotto il tuo controllo, puoi pagare {1}. Se lo fai, pesca una carta.
“In queste sale non c'è promosso o bocciato. La vostra vera prova avviene con la prima luna piena.”
2/2
Illustrated by Jana Schirmer & Johannes Voss
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Mentore degli Umili:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Mentor of the Meek's ability checks the power of the other creature only as it enters. If that creature's power is 2 or less, the ability will trigger. Once the ability triggers, raising that creature's power above 2 won't affect that ability. Similarly, reducing the creature's power to 2 or less after it enters won't cause the ability to trigger. (2024-11-08)
- If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Mentor of the Meek's ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters or entering as a copy of another creature. (2024-11-08)
- While resolving the triggered ability of Mentor of the Meek, you can't pay {1} multiple times to draw more than one card. (2024-11-08)