Ginete Solitário {1}{W}
Criatura — Humano Cavaleiro
Iniciativa, vínculo com a vida
No início da etapa final, se você ganhou 3 ou mais pontos de vida neste turno, transforme Ginete Solitário.
“Cavalo e cavaleiro muitas vezes agem como uma única mente.”
— Ulda, Amazona de Gavony
1/1
Coisa Galopante
Criatura — Eldrazi Horror
Iniciativa, atropelar, vínculo com a vida
“… mas até esta manhã eu nunca tinha visto os dois num único corpo.”
— Ulda, Amazona de Gavony
4/4
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Ginete Solitário // Coisa Galopante:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Lone Rider’s last ability triggers even if it wasn’t on the battlefield when you gained the life this turn. (2016-07-13)
- Lone Rider’s ability checks how much life you’ve gained during the turn, not what your life total is compared to what it was when the turn began. For example, if you gained 4 life and then lost 7 life this turn, it still triggers. (2016-07-13)
- You must have gained life before your end step begins. Lone Rider’s last ability won’t trigger if you haven’t, even if an ability triggering at the same time will cause you to gain life. (2016-07-13)
- In a Two-Headed Giant game, events that cause a player to gain life affect each player separately, even though the result affects the team’s life total. For example, if your teammate’s creatures with lifelink dealt 5 damage, your teammate gained life, not you, and Lone Rider’s last ability won’t trigger. (2016-07-13)
- For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)