Trapped in the Tower (Throne of Eldraine #33)

Trapped in the Tower {1}{W}

Enchantment — Aura

Enchant creature without flying

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

“At least up here I have some peace and quiet.”

Illustrated by Howard Lyon

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Trapped in the Tower:
  • If the enchanted creature gains flying, Trapped in the Tower is put into your graveyard as a state-based action. The creature won't get stuck in the tower again when it loses flying. (2019-10-04)
  • Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Trapped in the Tower. (2019-10-04)