Silumgar Monument (Dragons of Tarkir #243)

Monument de Silumgar {3}

Artefact

{T} : Ajoutez {U} ou {B} à votre réserve.

{4}{U}{B} : Le Monument de Silumgar devient une créature-artefact 4/4 bleue et noire Dragon avec le vol jusqu'à la fin du tour.

Silumgar domine son clan depuis une forteresse du fleuve Marang, où il se prélasse sur un amoncèlement de trésors.

Watermark: Silumgar

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Monument de Silumgar:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A Monument can’t attack on the turn it enters the battlefield. (2015-02-25)
  • Each Monument is colorless, although the last ability will make each of them two colors until end of turn. (2015-02-25)
  • If a Monument has any +1/+1 counters on it, those counters will remain on the permanent after it stops being a creature. Those counters will have no effect as long as the Monument isn’t a creature, but they will apply again if the Monument later becomes a creature. (2015-02-25)
  • Activating the last ability of a Monument while it’s already a creature will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply. (2015-02-25)