Silumgar Monument (Dragons of Tarkir #243)

Denkmal des Silumgar {3}

Artefakt

{T}: Erhöhe deinen Manavorrat um {U} oder {B}.

{4}{U}{B}: Das Denkmal des Silumgar wird bis zum Ende des Zuges zu einer 4/4 blauen und schwarzen Drache-Artefaktkreatur mit Flugfähigkeit.

Silumgar beherrscht seinen Klan von einer Festung am Marangfluss aus, wo er auf einem Berg von Schätzen ruht.

Watermark: Silumgar

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Denkmal des Silumgar:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A Monument can’t attack on the turn it enters the battlefield. (2015-02-25)
  • Each Monument is colorless, although the last ability will make each of them two colors until end of turn. (2015-02-25)
  • If a Monument has any +1/+1 counters on it, those counters will remain on the permanent after it stops being a creature. Those counters will have no effect as long as the Monument isn’t a creature, but they will apply again if the Monument later becomes a creature. (2015-02-25)
  • Activating the last ability of a Monument while it’s already a creature will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply. (2015-02-25)