Silumgar Monument (Dragons of Tarkir #243)

Monumento a Silumgar {3}

Artefatto

{T}: Aggiungi {U} o {B} alla tua riserva di mana.

{4}{U}{B}: Il Monumento a Silumgar diventa una creatura artefatto Drago 4/4 blu e nera con volare fino alla fine del turno.

Silumgar governa il suo clan da una fortezza sul fiume Marang, dove giace su una montagna di tesori.

Watermark: Silumgar

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Monumento a Silumgar:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A Monument can’t attack on the turn it enters the battlefield. (2015-02-25)
  • Each Monument is colorless, although the last ability will make each of them two colors until end of turn. (2015-02-25)
  • If a Monument has any +1/+1 counters on it, those counters will remain on the permanent after it stops being a creature. Those counters will have no effect as long as the Monument isn’t a creature, but they will apply again if the Monument later becomes a creature. (2015-02-25)
  • Activating the last ability of a Monument while it’s already a creature will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply. (2015-02-25)