Lose Calm (Dragons of Tarkir #147)

Perder la calma {3}{R}

Conjuro

Gana el control de la criatura objetivo hasta el final del turno. Endereza esa criatura. Gana prisa hasta el final del turno y no puede ser bloqueada este turno excepto por dos o más criaturas.

Toda una vida de disciplina desperdiciada por un momento de rabia.

Illustrated by Jason A. Engle

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Perder la calma:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Lose Calm can target any creature, including one that’s untapped or one you already control. (2015-02-25)
  • Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it. (2015-02-25)