Lose Calm {3}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can’t be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.

Illustrated by Jason A. Engle

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Lose Calm:
  • Lose Calm can target any creature, including one that’s untapped or one you already control. (2015-02-25)
  • Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it. (2015-02-25)