Equipe de Ataque Keldoniana {2}{R}
Criatura — Humano Guerreiro
Reforçar {1}{W} (Você pode pagar um custo adicional de {1}{W} ao conjurar esta mágica.)
Quando Equipe de Ataque Keldoniana entrar no campo de batalha, se ela foi reforçada, crie duas fichas de criatura Soldado branca 1/1.
Contanto que Equipe de Ataque Keldoniana tenha entrado no campo de batalha neste turno, as criaturas que você controla terão ímpeto.
3/1
Illustrated by Josu Hernaiz
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Equipe de Ataque Keldoniana:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Keldon Strike Team’s last ability grants itself haste in addition to any other creatures you control. (2022-09-09)
- Creatures that enter the battlefield after Keldon Strike Team on the turn it entered the battlefield will have haste as long as it’s still on the battlefield. Notably, this includes the Soldier creature tokens it creates if it was kicked. (2022-09-09)
- If Keldon Strike Team leaves the battlefield during combat during the turn it entered the battlefield, any attacking creatures that came under your control this turn will continue to attack, even if they no longer have haste. (2022-09-09)