Tönender Ruf {2}{G}
Hexerei
Bringe einen 1/1 grünen Wolfspielstein mit „Diese Kreatur erhält +1/+1 für jede Karte namens Tönender Ruf in allen Friedhöfen" ins Spiel.
„Wenn du nach Wölfen rufst, sollte deine Jagdgesellschaft dem auch würdig sein, sonst wirst du schnell selbst zum Gejagten.“ —Taaveti von Kelsinko, Elfischer Jäger
Illustrated by Jim Nelson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Tönender Ruf:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If Sound the Call resolves while all graveyards are empty, first a 1/1 token is created, then the Sound the Call card is put into your graveyard, which makes the token 2/2. Although the token is momentarily 1/1, state-based actions aren’t checked until after the Sound the Call card used to create the token is in a graveyard. For example, if Night of Souls’ Betrayal is on the battlefield, the Wolf will momentarily be 0/0. By the time state-based actions are checked, it will be 1/1, so it will remain on the battlefield. (2006-07-15)