Vespa da Fundição {3}{B}
Criatura — Inseto
Voar
Quando Vespa da Fundição entra no campo de batalha, se você controla uma criatura com um marcador +1/+1, as criaturas que seus oponentes controlam recebem -1/-1 até o final do turno.
Seu zumbido é facilmente confundido com o das asas de um tóptero.
2/3
Illustrated by Christopher Moeller
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Vespa da Fundição:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The set of creatures affected by Foundry Hornet’s triggered ability is determined as the ability resolves. Creatures opponents begin to control later in the turn and permanents opponents control that become creatures later in the turn won’t get -1/-1. The effect continues until end of turn even if you stop controlling a creature with a +1/+1 counter on it. (2017-02-09)
- If you don’t control a creature with a +1/+1 counter as Foundry Hornet enters the battlefield, its ability doesn’t trigger, even if you can give a +1/+1 counter to a creature right away. If you control no creatures with a +1/+1 counter as the ability resolves, nothing happens. (2017-02-09)
- If an effect causes Foundry Hornet to enter the battlefield with a +1/+1 counter on it, it satisfies its own triggered ability. (2017-02-09)