Primalcrux {G}{G}{G}{G}{G}{G}
Creature — Elemental
Trample
Chroma — Primalcrux’s power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
When nature is backed into a corner, just like its children, it lashes out.
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Illustrated by Wayne Reynolds
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Primalcrux:
- This will count the number of symbols in its mana cost while it’s on the battlefield. The ability functions while it’s in other zones, but since it isn’t a permanent while in those zones it won’t count itself. (2008-08-01)
- Chroma abilities check only mana costs, which are found in a card’s upper right corner. They don’t count mana symbols that appear in a card’s text box. (2008-08-01)
- Chroma abilities count hybrid mana symbols of the appropriate color. For example, a card with mana cost {3}{U/R}{U/R} has two red mana symbols in its mana cost. (2008-08-01)