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1 – 60 of 790 cards where the artist name includes “greg staples” and the card is available on Paper

Abundant Maw {8}

Creature — Eldrazi Leech

Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

6/4
Aether Vial {1}

Artifact

At the beginning of your upkeep, you may put a charge counter on Aether Vial.

{T}: You may put a creature card with mana value equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

Aggravated Assault {2}{R}

Enchantment

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Aggravated Assault {2}{R}

Enchantment

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

Alloy Golem {6}

Artifact Creature — Golem

As Alloy Golem enters, choose a color.

Alloy Golem is the chosen color. (It’s still an artifact.)

4/4
Amy Pond {2}{R}

Legendary Creature — Human

Partner with Rory Williams (When this creature enters, target player may put Rory into their hand from their library, then shuffle.)

Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

2/2
Amy Pond {2}{R}

Legendary Creature — Human

Partner with Rory Williams (When this creature enters, target player may put Rory into their hand from their library, then shuffle.)

Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

2/2
Amy Pond {2}{R}

Legendary Creature — Human

Partner with Rory Williams (When this creature enters, target player may put Rory into their hand from their library, then shuffle.)

Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

2/2
Amy Pond {2}{R}

Legendary Creature — Human

Partner with Rory Williams (When this creature enters, target player may put Rory into their hand from their library, then shuffle.)

Whenever Amy Pond deals combat damage to a player, choose a suspended card you own and remove that many time counters from it.

Doctor’s companion (You can have two commanders if the other is the Doctor.)

2/2
Anaba Bodyguard {3}{R}

Creature — Minotaur

First strike (This creature deals combat damage before creatures without first strike.)

2/3
Anaba Bodyguard {3}{R}

Creature — Minotaur

First strike (This creature deals combat damage before creatures without first strike.)

2/3
Ancient Spider {2}{G}{W}

Creature — Spider

First strike; reach (This creature can block creatures with flying.)

2/5
Ancient Spider {2}{G}{W}

Creature — Spider

First strike; reach (This creature can block creatures with flying.)

2/5
Angelic Curator {1}{W}

Creature — Angel Spirit

Flying, protection from artifacts

1/1
Angelic Curator {1}{W}

Creature — Angel Spirit

Flying, protection from artifacts

1/1
Angel's Herald {W}

Creature — Human Cleric

{2}{W}, {T}, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.

1/1
Angel's Mercy {2}{W}{W}

Instant

You gain 7 life.

Animate Object {4}{U}

Sorcery

You get seven {TK}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token.

Animate Object {4}{U}

Sorcery

You get seven {TK}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token.

Aphetto Grifter {2}{U}

Creature — Human Wizard

Tap two untapped Wizards you control: Tap target permanent.

1/1
Arachnoid {6}

Artifact Creature — Spider

Reach (This creature can block creatures with flying.)

2/6
Archangel of Strife {5}{W}{W}

Creature — Angel

Flying

As Archangel of Strife enters, each player chooses war or peace.

Creatures controlled by players who chose war get +3/+0.

Creatures controlled by players who chose peace get +0/+3.

6/6
Archangel of Strife {5}{W}{W}

Creature — Angel

Flying

As Archangel of Strife enters, each player chooses war or peace.

Creatures controlled by players who chose war get +3/+0.

Creatures controlled by players who chose peace get +0/+3.

6/6
Archangel of Strife {5}{W}{W}

Creature — Angel

Flying

As Archangel of Strife enters, each player chooses war or peace.

Creatures controlled by players who chose war get +3/+0.

Creatures controlled by players who chose peace get +0/+3.

6/6
Arden Angel {4}{W}{W}

Creature — Angel

Flying

At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.

4/4
Aria of Flame {2}{R}

Enchantment

When Aria of Flame enters, each opponent gains 10 life.

Whenever you cast an instant or sorcery spell, put a verse counter on Aria of Flame, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

Arrest {2}{W}

Enchantment — Aura

Enchant creature

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

Artifact Mutation {R}{G}

Instant

Destroy target artifact. It can’t be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact’s mana value.

Artifact Mutation {R}{G}

Instant

Destroy target artifact. It can’t be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact’s mana value.

Artifact Mutation {R}{G}

Instant

Destroy target artifact. It can’t be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact’s mana value.

Artificial Evolution {U}

Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can’t be Wall. (This effect lasts indefinitely.)

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

Ashnod's Altar {3}

Artifact

Sacrifice a creature: Add {C}{C}.

Ashnod's Altar

Card

Ashnod's Altar

Card

Attempted Murder {X}{B}{B}

Sorcery

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

Attempted Murder {X}{B}{B}

Sorcery

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

Attempted Murder {X}{B}{B}

Sorcery

Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.

Auramancer's Guise {2}{U}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Auramancer's Guise {2}{U}{U}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Avacynian Priest {1}{W}

Creature — Human Cleric

{1}, {T}: Tap target non-Human creature.

1/2
Avacyn's Pilgrim {G}

Creature — Human Monk

{T}: Add {W}.

1/1
Avarax {3}{R}{R}

Creature — Beast

Haste

When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

{1}{R}: Avarax gets +1/+0 until end of turn.

3/3
Avarax {3}{R}{R}

Creature — Beast

Haste

When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

{1}{R}: Avarax gets +1/+0 until end of turn.

3/3
Avarax {3}{R}{R}

Creature — Beast

Haste

When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

{1}{R}: Avarax gets +1/+0 until end of turn.

3/3
Avarax {3}{R}{R}

Creature — Beast

Haste

When Avarax enters, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

{1}{R}: Avarax gets +1/+0 until end of turn.

3/3
Aven Brigadier {3}{W}{W}{W}

Creature — Bird Soldier

Flying

Other Bird creatures get +1/+1.

Other Soldier creatures get +1/+1.

3/5
Aven Trooper {3}{W}

Creature — Bird Soldier

Flying

{2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.

1/1
Back in Town {X}{2}{B}

Sorcery

Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Back in Town {X}{2}{B}

Sorcery

Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

5/5
Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

5/5
Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

5/5
Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

5/5
Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

5/5
Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

5/5
Baneslayer Angel {3}{W}{W}

Creature — Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

5/5
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