121 – 180 of 785 cards where the text includes “any target”

Chandra, the Firebrand {3}{R}

Legendary Planeswalker — Chandra

+1: Chandra, the Firebrand deals 1 damage to any target.

−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six targets.

Loyalty: 3
Chandra, Torch of Defiance {2}{R}{R}

Legendary Planeswalker — Chandra

+1: Exile the top card of your library. You may cast that card. If you don’t, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add {R}{R}.

−3: Chandra, Torch of Defiance deals 4 damage to target creature.

−7: You get an emblem with “Whenever you cast a spell, this emblem deals 5 damage to any target.”

Loyalty: 4
Char {2}{R}

Instant

Char deals 4 damage to any target and 2 damage to you.

Cinder Elemental {3}{R}

Creature — Elemental

{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.

2/2
Cinder Seer {3}{R}

Creature — Human Wizard

{2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to any target, where X is the number of cards revealed this way.

1/1
Cinder Storm {6}{R}

Sorcery

Cinder Storm deals 7 damage to any target.

Circle of Despair {1}{W}{B}

Enchantment

{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Cleansing Screech {4}{R}

Sorcery

Cleansing Screech deals 4 damage to any target.

Cleaving Skyrider {2}{W}

Creature — Human Warrior

Flash

Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)

Flying

When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

2/2
Clergy en-Vec {1}{W}

Creature — Human Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

1/1
Clockwork Hydra {5}

Artifact Creature — Hydra

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

{T}: Put a +1/+1 counter on Clockwork Hydra.

0/0
Close Quarters {2}{R}{R}

Enchantment

Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target.

Collateral Damage {R}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Collateral Damage deals 3 damage to any target.

Combat Medic {2}{W}

Creature — Human Cleric Soldier

{1}{W}: Prevent the next 1 damage that would be dealt to any target this turn.

0/2
Comet Storm {X}{R}{R}

Instant

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)

Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Cone of Flame {3}{R}{R}

Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Consume Spirit {X}{1}{B}

Sorcery

Spend only black mana on X.

Consume Spirit deals X damage to any target and you gain X life.

Contraption Cannon {4}

Artifact

{2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.

Cornered Crook {4}{R}

Creature — Viashino Warrior

When Cornered Crook enters the battlefield, you may sacrifice an artifact. When you do, Cornered Crook deals 3 damage to any target.

5/4
Corrupt {5}{B}

Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Court of Ire {3}{R}{R}

Enchantment

When Court of Ire enters the battlefield, you become the monarch.

At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you’re the monarch, it deals 7 damage instead.

Covenant of Blood {6}{B}

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Covenant of Blood deals 4 damage to any target and you gain 4 life.

Crackleburr {1}{U/R}{U/R}

Creature — Elemental

{U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.

{U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner’s hand. ({Q} is the untap symbol.)

2/2
Crackling Triton {2}{U}

Creature — Merfolk Wizard

{2}{R}, Sacrifice Crackling Triton: It deals 2 damage to any target.

2/3
Crater's Claws {X}{R}

Sorcery

Crater’s Claws deals X damage to any target.

Ferocious — Crater’s Claws deals X plus 2 damage instead if you control a creature with power 4 or greater.

Creative Outburst {3}{U}{U}{R}{R}

Instant

Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

{U/R}{U/R}, Discard Creative Outburst: Create a Treasure token.

Cunning Sparkmage {2}{R}

Creature — Human Shaman

Haste

{T}: Cunning Sparkmage deals 1 damage to any target.

0/1
Cuombajj Witches {B}{B}

Creature — Human Wizard

{T}: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent’s choice.

1/3
Cursed Firebreathing Yogurt

Stickers

{TK}{TK} — Prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)

{TK}{TK}{TK}{TK}{TK}{2}, {T}: This permanent deals 2 damage to any target.

{TK}{TK} — 4/2

{TK}{TK}{TK}{TK} — 4/8

Cursed Scroll {1}

Artifact

{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.

Dance with Devils {3}{R}

Instant

Create two 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”

Darigaaz's Charm {B}{R}{G}

Instant

Choose one —

• Return target creature card from your graveyard to your hand.

• Darigaaz’s Charm deals 3 damage to any target.

• Target creature gets +3/+3 until end of turn.

Dark Nourishment {4}{B}

Instant

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Daru Healer {2}{W}

Creature — Human Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

1/2
D'Avenant Healer {1}{W}{W}

Creature — Human Cleric Archer

{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature.

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

1/2
Dawnfluke {3}{W}

Creature — Elemental

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.

Evoke {W} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

0/3
Deadapult {2}{R}

Enchantment

{R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

Deal Damage {2}{R}{R}

Instant

Deal Damage deals 4 damage to any target.

Gotcha — If an opponent says “deal” or “damage,” you may say “Gotcha!” When you do, return Deal Damage from your graveyard to your hand.

Deathbringer Thoctar {4}{B}{R}

Creature — Zombie Beast

Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.

Remove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.

3/3
Death Grasp {X}{W}{B}

Sorcery

Death Grasp deals X damage to any target. You gain X life.

Death Spark {R}

Instant

Death Spark deals 1 damage to any target.

At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.

Defender en-Vec {3}{W}

Creature — Human Cleric

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

2/4
Defiler of Instinct {2}{R}{R}

Creature — Phyrexian Kavu

First strike

As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.

Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.

4/4
Demonfire {X}{R}

Sorcery

Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Hellbent — If you have no cards in hand, this spell can’t be countered and the damage can’t be prevented.

Demonic Pact {2}{B}{B}

Enchantment

At the beginning of your upkeep, choose one that hasn’t been chosen —

• Demonic Pact deals 4 damage to any target and you gain 4 life.

• Target opponent discards two cards.

• Draw two cards.

• You lose the game.

Denethor, Stone Seer {1}{U}

Legendary Creature — Human Noble

When Denethor, Stone Seer enters the battlefield, scry 2.

{3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.

1/3
Devil's Play {X}{R}

Sorcery

Devil’s Play deals X damage to any target.

Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Devils' Playground {4}{R}{R}

Sorcery

Create four 1/1 red Devil creature tokens. They have “When this creature dies, it deals 1 damage to any target.”

Direct Current {1}{R}{R}

Sorcery

Direct Current deals 2 damage to any target.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Disintegrate {X}{R}

Sorcery

Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.

Divine Deflection {X}{W}

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

Dogpile {3}{R}

Instant

Dogpile deals damage to any target equal to the number of attacking creatures you control.

Domri, City Smasher {4}{R}{G}

Legendary Planeswalker — Domri

+2: Creatures you control get +1/+1 and gain haste until end of turn.

−3: Domri, City Smasher deals 3 damage to any target.

−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.

Loyalty: 4
Doom Cannon {6}

Artifact

As Doom Cannon enters the battlefield, choose a creature type.

{3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.

Draconic Debut {X}{R}

Sorcery

Draconic Debut deals X damage to any target.

The next Dragon creature spell you cast costs {X} less to cast.

Dragon Tempest {1}{R}

Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

Drain Life {X}{1}{B}

Sorcery

Spend only black mana on X.

Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player’s life total before the damage was dealt, the planeswalker’s loyalty before the damage was dealt, or the creature’s toughness.

Drakuseth, Maw of Flames {4}{R}{R}{R}

Legendary Creature — Dragon

Flying

Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

7/7
Dreadhorde Butcher {B}{R}

Creature — Zombie Warrior

Haste

Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.

When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

1/1
Dread Presence {3}{B}

Creature — Nightmare

Whenever a Swamp enters the battlefield under your control, choose one —

• You draw a card and you lose 1 life.

• Dread Presence deals 2 damage to any target and you gain 2 life.

3/3