Quenchable Fire {3}{R}
Sorcery
Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker’s controller pays {U} before that step.
You’d better know how to pray for rain.
Illustrated by Jean-Sébastien Rossbach
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Quenchable Fire:
- After Quenchable Fire resolves, the targeted player becomes able to perform a special action of paying {U}. This action may be performed any time the player has priority, and it doesn’t use the stack. It may be performed only once, and only before your next upkeep begins. If the player has performed the action by then, the “deal an additional 3 damage” ability won’t trigger. Otherwise, it will. If it triggers, the player can’t stop it by paying {U}. (2009-02-01)
- Quenchable Fire’s delayed triggered ability (and the special action of paying {U}) will affect the player who was targeted by the spell, even if the original 3 damage is prevented or redirected to a different permanent or player. (2009-02-01)