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1 – 20 of 6,034 cards where the text includes “{g}” or the mana cost is greater than or equal to {G}

Aberrant (Warhammer 40,000 Commander #86)

Aberrant {X}{1}{G}

Creature — Tyranid Mutant

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

0/0

Illustrated by Games Workshop

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Abominable Treefolk (Modern Horizons #194)

Abominable Treefolk {2}{G}{U}

Snow Creature — Treefolk

Trample

Abominable Treefolk’s power and toughness are each equal to the number of snow permanents you control.

When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.

*/*

Illustrated by Jonas De Ro

Standard
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Abomination of Gudul (Khans of Tarkir #159)

Abomination of Gudul {3}{B}{G}{U}

Creature — Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

3/4

Watermark: Sultai

Illustrated by Erica Yang

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Abomination of Llanowar (Kaldheim Commander #81)

Abomination of Llanowar {1}{B}{G}

Legendary Creature — Elf Horror

Vigilance; menace (This creature can’t be blocked except by two or more creatures.)

Abomination of Llanowar’s power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.

“Run!” screamed its living mouths. “Come!” cried its dead ones.

*/*

Illustrated by Vincent Proce

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Aboroth (Weatherlight #117)

Aboroth {4}{G}{G}

Creature — Elemental

Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. “My bet’s on the dirt,” Gerrard said flatly.

9/9

Illustrated by Brom

Part of the Reserved List

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A-Bretagard Stronghold (Kaldheim #A-253)

A-Bretagard Stronghold

Land

Bretagard Stronghold enters the battlefield tapped.

{T}: Add {G}.

{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Distribute two +1/+1 counters among one or two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.

Illustrated by Jung Park

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A-Briar Hydra (Dominaria United #A-286)

A-Briar Hydra {3}{G}

Creature — Plant Hydra

Trample

Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

5/5

Illustrated by Caio Monteiro

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Abrupt Decay (Modern Masters 2017 #146)

Abrupt Decay {B}{G}

Instant

This spell can’t be countered.

Destroy target nonland permanent with mana value 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

Illustrated by Svetlin Velinov

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Abundance (Commander Masters #884)

Abundance {2}{G}{G}

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Illustrated by Rebecca Guay

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Abundant Growth (Dominaria United Commander #128)

Abundant Growth {G}

Enchantment — Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has “{T}: Add one mana of any color.”

Illustrated by Vincent Proce

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Abundant Harvest (Commander Masters #269)

Abundant Harvest {G}

Sorcery

Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.

“Gaea knows what you need. Do you?”

Illustrated by Iris Compiet

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Abzan Ascendancy (Double Masters 2022 #165)

Abzan Ascendancy {W}{B}{G}

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

Illustrated by Mark Winters

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Abzan Banner (Khans of Tarkir #215)

Abzan Banner {3}

Artifact

{T}: Add {W}, {B}, or {G}.

{W}{B}{G}, {T}, Sacrifice Abzan Banner: Draw a card.

Stone to endure, roots to remember.

Watermark: Abzan

Illustrated by Daniel Ljunggren

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Abzan Beastmaster (Fate Reforged #119)

Abzan Beastmaster {2}{G}

Creature — Dog Shaman

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

His beasts move the great siege towers of the Abzan across the endless sands.

2/1

Watermark: Abzan

Illustrated by Winona Nelson

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Abzan Charm (Dominaria United Commander #138)

Abzan Charm {W}{B}{G}

Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Illustrated by Mathias Kollros

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Abzan Guide (Khans of Tarkir #162)

Abzan Guide {3}{W}{B}{G}

Creature — Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

“These roads are desolate and changeable. Follow me, or die in the wastes.”

4/4

Watermark: Abzan

Illustrated by Steve Prescott

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Abzan Kin-Guard (Fate Reforged #120)

Abzan Kin-Guard {3}{G}

Creature — Human Warrior

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

“The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it.”

3/3

Watermark: Abzan

Illustrated by Craig J Spearing

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A-Cabaretti Charm (Streets of New Capenna #A-173)

A-Cabaretti Charm {R}{G}{W}

Instant

Choose one —

• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.

• Creatures you control get +1/+1 and gain trample until end of turn.

• Create two 1/1 green and white Citizen creature tokens.

Watermark: Cabaretti

Illustrated by Steve Argyle

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A-Canopy Tactician (Kaldheim #A-378)

A-Canopy Tactician {3}{G}

Creature — Elf Warrior

Other Elves you control get +1/+1.

{T}: Add {G}{G}{G}.

3/4

Illustrated by Ekaterina Burmak

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A-Capenna Express (Streets of New Capenna #A-139)

A-Capenna Express {3}{G}

Artifact — Vehicle

Sacrifice a Treasure: Capenna Express becomes an artifact creature until end of turn.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

7/7

Illustrated by Viko Menezes

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