141 – 160 of 306 cards where the set is “mrd”

March of the Machines (Mirrodin #42)

March of the Machines {3}{U}

Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that’s a creature can’t equip a creature.)

Illustrated by Ben Thompson

Standard
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Mask of Memory (Mirrodin #203)

Mask of Memory {2}

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Alan Pollack

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Mass Hysteria (Mirrodin #99)

Mass Hysteria {R}

Enchantment

All creatures have haste.

The sooner you see the whites of their eyes, the sooner you’ll spill the red of their blood.

Illustrated by Adam Rex

Standard
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Megatog (Mirrodin #100)

Megatog {4}{R}{R}

Creature — Atog

Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

In an ironic bit of evolution, the megatog’s dozens of teeth are mainly ornamental. It prefers swallowing things whole.

3/4

Illustrated by Pete Venters

Standard
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Mesmeric Orb (Mirrodin #204)

Mesmeric Orb {2}

Artifact

Whenever a permanent becomes untapped, that permanent’s controller mills a card.

A step in one direction is two steps away from another.

Illustrated by David Martin

Standard
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Mind's Eye (Mirrodin #205)

Mind's Eye {5}

Artifact

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

“Ideas drift like petals on the wind. I have only to lift my face to the breeze.”

Illustrated by Edward P. Beard, Jr.

Standard
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Mindslaver (Mirrodin #206)

Mindslaver {6}

Legendary Artifact

{4}, {T}, Sacrifice Mindslaver: You control target player during that player’s next turn. (You see all cards that player could see and make all decisions for the player.)

Illustrated by Glen Angus

Standard
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Mindstorm Crown (Mirrodin #207)

Mindstorm Crown {3}

Artifact

At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.

Illustrated by Ben Thompson

Standard
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Mirror Golem (Mirrodin #208)

Mirror Golem {6}

Artifact Creature — Golem

Imprint — When Mirror Golem enters, you may exile target card from a graveyard.

Mirror Golem has protection from each of the exiled card’s card types. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

3/4

Illustrated by Franz Vohwinkel

Standard
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Molder Slug (Mirrodin #125)

Molder Slug {3}{G}{G}

Creature — Slug Beast

At the beginning of each player’s upkeep, that player sacrifices an artifact.

Fortunately for it, Mirrodin is a plane without salt.

4/6

Illustrated by Heather Hudson

Standard
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Molten Rain (Mirrodin #101)

Molten Rain {1}{R}{R}

Sorcery

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land’s controller.

When the molten rains fall, entire landscapes melt and flow away in rivulets of fire.

Illustrated by Hugh Jamieson

Standard
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Moriok Scavenger (Mirrodin #68)

Moriok Scavenger {3}{B}

Creature — Human Rogue

When Moriok Scavenger enters, you may return target artifact creature card from your graveyard to your hand.

Many go to Mephidross in search of lost riches. Most end up as part of the cache.

2/3

Illustrated by Puddnhead

Standard
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Mourner's Shield (Mirrodin #209)

Mourner's Shield {4}

Artifact

Imprint — When Mourner’s Shield enters, you may exile target card from a graveyard.

{2}, {T}: Prevent all damage that would be dealt this turn by a source of your choice that shares a color with the exiled card.

Illustrated by Carl Critchlow

Standard
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Myr Adapter (Mirrodin #210)

Myr Adapter {3}

Artifact Creature — Myr

Myr Adapter gets +1/+1 for each Equipment attached to it.

“The simplest way to plan ahead is merely to be ready for everything.”
—Pontifex, elder researcher

1/1

Illustrated by Ben Thompson

Standard
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Myr Enforcer (Mirrodin #211)

Myr Enforcer {7}

Artifact Creature — Myr

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Most myr monitor other species. Some myr monitor other myr.

4/4

Illustrated by Greg Staples

Standard
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Myr Incubator (Mirrodin #212)

Myr Incubator {6}

Artifact

{6}, {T}, Sacrifice Myr Incubator: Search your library for any number of artifact cards, exile them, then create that many 1/1 colorless Myr artifact creature tokens. Then shuffle.

Illustrated by Alex Horley-Orlandelli

Standard
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