81 – 100 of 16,949 cards where the mana value <= 3

Ace's Baseball Bat (Doctor Who #170)

Ace's Baseball Bat {2}

Legendary Artifact — Equipment

Equipped creature gets +3/+0.

As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.

Equip legendary creature {1}

Equip {3}

Illustrated by L J Koh

Standard
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Acidic Sliver (Tempest Remastered #206)

Acidic Sliver {B}{R}

Creature — Sliver

All Slivers have “{2}, Sacrifice this permanent: This permanent deals 2 damage to any target.”

The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.

2/2

Illustrated by Jeff Miracola

Standard
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Acidic Soil (Urza's Saga #172)

Acidic Soil {2}{R}

Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

Phyrexia had tried to take Urza’s soul. He was relieved that Shiv tried to claim only his soles.

Illustrated by Scott M. Fischer

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A-Circle of the Land Druid (Alchemy Horizons: Baldur's Gate #A-203)

A-Circle of the Land Druid {1}{G}

Creature — Gnome Druid

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.)

Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

2/1

Illustrated by Alexandre Honoré

Standard
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A-Circuit Mender (Kamigawa: Neon Dynasty #A-242)

A-Circuit Mender {3}

Artifact Creature — Insect

When Circuit Mender enters the battlefield, you gain 3 life.

When Circuit Mender leaves the battlefield, draw a card.

2/3

Illustrated by Hector Ortiz

Standard
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A-Civil Servant (Streets of New Capenna #A-176)

A-Civil Servant {G}{W}

Creature — Cat Citizen

Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn.

2/3

Illustrated by Tony Foti

Standard
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A-Cloister Gargoyle (Adventures in the Forgotten Realms #A-7)

A-Cloister Gargoyle {1}{W}

Artifact Creature — Gargoyle

When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)

As long as you’ve completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

0/3

Illustrated by Mark Zug

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A-Cobbled Lancer (Innistrad: Crimson Vow #A-52)

A-Cobbled Lancer {U}

Creature — Zombie Horse

As an additional cost to cast this spell, exile a creature card from your graveyard.

{1}{U}, Exile Cobbled Lancer from your graveyard: Draw a card.

“Don’t worry everyone—I hear hoofbeats! The Gavony Riders are coming to save us!”
—Adin, Moorland villager

3/3

Illustrated by Igor Kieryluk

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Acolyte Hybrid (Warhammer 40,000 Commander #70)

Acolyte Hybrid {2}{R}

Creature — Tyranid Human

Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.

Too obviously xenos in form to blend into human society, the acolytes haunt the dark places beneath industrial sprawls.

2/2

Illustrated by Slawomir Maniak

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Acolyte of Aclazotz (The Lost Caverns of Ixalan #89)

Acolyte of Aclazotz {2}{B}

Creature — Vampire Cleric

{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.

“Great Aclazotz, receive this offering. Wrought with skill. Captured with strength. Anointed with the blood of your enemies.”

1/4

Illustrated by Irina Nordsol

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Acolyte of Bahamut (Commander Legends: Battle for Baldur's Gate #212)

Acolyte of Bahamut {1}{G}

Legendary Enchantment — Background

Commander creatures you own have “The first Dragon spell you cast each turn costs {2} less to cast.”

You were on a wayward path until Bahamut showed you that power and kindness can unite beneath the same banner.

Illustrated by Kai Carpenter

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Acolyte of the Inferno (Magic Origins #128)

Acolyte of the Inferno {2}{R}

Creature — Human Monk

Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

3/1

Illustrated by Joseph Meehan

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Acolyte of Xathrid (Magic 2010 #83)

Acolyte of Xathrid {B}

Creature — Human Cleric

{1}{B}, {T}: Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

0/1

Illustrated by Chris Rahn

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Acolyte's Reward (Born of the Gods #1)

Acolyte's Reward {1}{W}

Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte’s Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Illustrated by Slawomir Maniak

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A-Cosmos Charger (Kaldheim #A-51)

A-Cosmos Charger {2}{U}

Creature — Horse Spirit

Flash

Flying

Foretelling cards from your hand costs {1} less and can be done on any player’s turn.

Foretell {U}

3/2

Watermark: Foretell

Illustrated by Nils Hamm

Standard
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Acquired Mutation (Fallout #53)

Acquired Mutation {2}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, defending player gets two rad counters.

The radiation of the wasteland has changed you!

Illustrated by Xavier Ribeiro

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Acquisition Octopus (Kamigawa: Neon Dynasty #44)

Acquisition Octopus {2}{U}

Artifact Creature — Equipment Octopus

Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card.

Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)

You can never have too many arms.

2/2

Illustrated by Francisco Miyara

Standard
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Acquisitions Expert (Zendikar Rising #89)

Acquisitions Expert {1}{B}

Creature — Human Rogue

When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

1/2

Illustrated by Anna Steinbauer

Standard
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Acridian (Urza's Saga #230)

Acridian {1}{G}

Creature — Insect

Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down.

2/4

Illustrated by rk post

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Acrobatic Leap (The Lost Caverns of Ixalan #2)

Acrobatic Leap {W}

Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

As the cliff began to crumble, Wayta danced fearlessly across the tumbling stones, knowing Ajij would never let her fall.

Illustrated by Fesbra

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