21 – 40 of 734 cards where the mana cost is greater than or equal to {2}{W}{W}

Alaborn Cavalier (Duel Decks: Knights vs. Dragons #18)

Alaborn Cavalier {2}{W}{W}

Creature — Human Knight

Whenever Alaborn Cavalier attacks, you may tap target creature.

“Course he ran! I wouldn’t want to stare down that barrel, either!”
—Alaborn soldier

2/2

Illustrated by Kev Walker

Standard
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Altar's Light (Mirrodin #1)

Altar's Light {2}{W}{W}

Instant

Exile target artifact or enchantment.

“The altar does nothing; the device is crushed under the weight of its own impurity.”
—Ushanti, leonin seer

Illustrated by Daren Bader

Standard
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Ampryn Tactician (Magic Origins #2)

Ampryn Tactician {2}{W}{W}

Creature — Human Soldier

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

“It’s all a game. You shouldn’t get too attached to the pieces.”

3/3

Illustrated by Cynthia Sheppard

Standard
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Ancestor Dragon (Global Series Jiang Yanggu & Mu Yanling #12)

Ancestor Dragon {4}{W}{W}

Creature — Dragon

Flying

Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

It is said that Yinglong gave birth to the qilin and the phoenix, and after them, all the hairy and winged beings in the world. Thus it is known as the Ancestor Dragon.

5/6

Illustrated by Shinchuen Chen

Standard
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Ancestor's Chosen (Ultimate Masters #9)

Ancestor's Chosen {5}{W}{W}

Creature — Human Cleric

First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor’s Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

“The will of all, by my hand done.”

4/4

Illustrated by Pete Venters

Standard
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Ancestral Tribute (Odyssey #2)

Ancestral Tribute {5}{W}{W}

Sorcery

You gain 2 life for each card in your graveyard.

Flashback {9}{W}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Illustrated by Edward P. Beard, Jr.

Standard
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Ancient Gold Dragon (Commander Legends: Battle for Baldur's Gate #3)

Ancient Gold Dragon {5}{W}{W}

Creature — Elder Dragon

Flying

Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

7/10

Illustrated by Simon Dominic

Standard
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Angelic Arbiter (Jumpstart #86)

Angelic Arbiter {5}{W}{W}

Creature — Angel

Flying

Each opponent who cast a spell this turn can’t attack with creatures.

Each opponent who attacked with a creature this turn can’t cast spells.

5/6

Illustrated by Steve Argyle

Standard
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Angelic Chorus (Battlebond #87)

Angelic Chorus {3}{W}{W}

Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

The harmony of the glorious is a dirge to the wicked.

Illustrated by Jim Murray

Standard
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Angelic Destiny (Magic 2012 #3)

Angelic Destiny {2}{W}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.

When enchanted creature dies, return Angelic Destiny to its owner’s hand.

Illustrated by Jana Schirmer & Johannes Voss

Standard
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Angelic Field Marshal (Commander Masters #13)

Angelic Field Marshal {2}{W}{W}

Creature — Angel

Flying

Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Her presence on the battlefield can transform an unruly mob into a disciplined army.

3/3

Illustrated by Scott Murphy

Standard
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Angelic Guardian (Core Set 2020 #302)

Angelic Guardian {4}{W}{W}

Creature — Angel

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)

5/5

Illustrated by Sara Winters

Standard
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Angelic Overseer (Innistrad #3)

Angelic Overseer {3}{W}{W}

Creature — Angel

Flying

As long as you control a Human, Angelic Overseer has hexproof and indestructible.

From mortal hope immortal power springs.

5/3

Illustrated by Jason Chan

Standard
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Angelic Quartermaster (Innistrad: Crimson Vow #2)

Angelic Quartermaster {3}{W}{W}

Creature — Angel Soldier

Flying

When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.

“Stand strong. We will reclaim the dawn.”

3/3

Illustrated by PINDURSKI

Standard
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Angelic Reward (Arena New Player Experience Cards #1)

Angelic Reward {3}{W}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Illustrated by Denman Rooke

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Angelic Skirmisher (Gatecrash #3)

Angelic Skirmisher {4}{W}{W}

Creature — Angel

Flying

At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

“A keen mind wields an army as a deft hand wields a sword.”

4/4

Illustrated by David Rapoza

Standard
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Angelic Voices (Masters Edition IV #3)

Angelic Voices {2}{W}{W}

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Illustrated by Julie Baroh

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Angel of Condemnation (Hour of Devastation #3)

Angel of Condemnation {2}{W}{W}

Creature — Angel

Flying, vigilance

{2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner’s control at the beginning of the next end step.

{2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won’t untap during your next untap step.)

3/3

Illustrated by Slawomir Maniak

Standard
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Angel of Deliverance (Shadows over Innistrad #2)

Angel of Deliverance {6}{W}{W}

Creature — Angel

Flying

Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

6/6

Illustrated by Joseph Meehan

Standard
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Angel of Despair (Ultimate Masters #196)

Angel of Despair {3}{W}{W}{B}{B}

Creature — Angel

Flying

When Angel of Despair enters the battlefield, destroy target permanent.

“I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void.”
—Razia, Boros archangel

5/5

Illustrated by Todd Lockwood

Standard
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