Angelic Field Marshal (Commander Masters #13)

Générale de campagne angélique {2}{W}{W}

Créature : ange

Vol

Lieutenant — Tant que vous contrôlez votre commandant, la Générale de campagne angélique gagne +2/+2 et les créatures que vous contrôlez ont la vigilance.

Sur le champ de bataille, sa présence peut changer une foule indocile en armée disciplinée.

3/3

Illustrated by Scott Murphy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Générale de campagne angélique:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Lieutenant abilities apply only if your commander is on the battlefield and under your control. (2014-11-07)
  • Lieutenant abilities refer only to whether you control your commander, not any other player’s commander. (2014-11-07)
  • If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won’t check whether its owner controls their commander. (2014-11-07)
  • If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature’s toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed. (2014-11-07)
  • If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve. (2014-11-07)