Escaramuzadora angélica {4}{W}{W}
Criatura — Ángel
Vuela.Al comienzo de cada combate, elige entre las habilidades de dañar primero, vigilancia o vínculo vital. Las criaturas que controlas ganan esa habilidad hasta el final del turno.
“Una mente hábil blande un ejército como una mano diestra blande una espada.”
4/4
Illustrated by David Rapoza
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Escaramuzadora angélica:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You choose which ability creatures you control will gain when Angelic Skirmisher’s ability resolves. This happens before attacking creatures are declared. (2013-01-24)
- Only creatures you control when the ability resolves will gain the chosen ability. Creatures that come under your control later in the turn will not gain the ability. (2013-01-24)