10221 – 10240 of 14,549 cards where it’s legal in Penny Dreadful

Rishkar, Peema Renegade (Commander Masters #317)

Rishkar, Peema Renegade {2}{G}

Legendary Creature — Elf Druid

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has “{T}: Add {G}.”

“Aether is the soul of Kaladesh, and all souls should be free.”

2/2

Illustrated by Todd Lockwood

Standard
Alchemy
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Rishkar's Expertise (The Lost Caverns of Ixalan Commander #254)

Rishkar's Expertise {4}{G}{G}

Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

“Control the Great Conduit? You might as well try to divert a river with your hands.”

Illustrated by Magali Villeneuve

Standard
Alchemy
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Rising Populace (Ravnica Remastered #25)

Rising Populace {2}{W}

Creature — Human

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.

Grief is a crucible where resolve is tempered.

2/2

Illustrated by Néstor Ossandón Leal

Standard
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Risk Factor (Guilds of Ravnica #113)

Risk Factor {2}{R}

Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn’t, you draw three cards.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Watermark: Izzet

Illustrated by Chris Seaman

Standard
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Risky Move (Onslaught #223)

Risky Move {3}{R}{R}{R}

Enchantment

At the beginning of each player’s upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Illustrated by Jerry Tiritilli

Standard
Alchemy
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Risona, Asari Commander (Kamigawa: Neon Dynasty #233)

Risona, Asari Commander {1}{R}{W}

Legendary Creature — Human Samurai

Haste

Whenever Risona, Asari Commander deals combat damage to a player, if it doesn’t have an indestructible counter on it, put an indestructible counter on it.

Whenever combat damage is dealt to you, remove an indestructible counter from Risona.

3/3

Illustrated by Ekaterina Burmak

Standard
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Rite of Belzenlok (Dominaria #102)

Rite of Belzenlok {2}{B}{B}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create two 0/1 black Cleric creature tokens.

III — Create a 6/6 black Demon creature token with flying, trample, and “At the beginning of your upkeep, sacrifice another creature. If you can’t, this creature deals 6 damage to you.”

Illustrated by Seb McKinnon

Standard
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Rite of Harmony (Innistrad: Midnight Hunt #236)

Rite of Harmony {G}{W}

Instant

Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.

Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Nature bends to the witches’ call.

Illustrated by Rovina Cai

Standard
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Rite of Passage (Fifth Dawn #91)

Rite of Passage {2}{G}

Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)

Every scar is a lesson, every battle a test of what you have learned.

Illustrated by Kev Walker

Standard
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Rite of Replication (Commander 2021 #128)

Rite of Replication {2}{U}{U}

Sorcery

Kicker {5} (You may pay an additional {5} as you cast this spell.)

Create a token that’s a copy of target creature. If this spell was kicked, create five of those tokens instead.

Illustrated by Matt Cavotta

Standard
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Rite of Ruin (Avacyn Restored #153)

Rite of Ruin {5}{R}{R}

Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Skirsdag cultists refused to quietly accept Avacyn’s ascendancy.

Illustrated by Clint Cearley

Standard
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Rite of the Serpent (Khans of Tarkir #86y)

Rite of the Serpent {4}{B}{B}

Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.

Illustrated by Kev Fang

Standard
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Rite of Undoing (Fate Reforged #49)

Rite of Undoing {4}{U}

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Return target nonland permanent you control and target nonland permanent you don’t control to their owners’ hands.

Watermark: Sultai

Illustrated by Anastasia Ovchinnikova

Standard
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Rites of Flourishing (Zendikar Rising Commander #80)

Rites of Flourishing {2}{G}

Enchantment

At the beginning of each player’s draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.

“Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth’s rich bounty.”

Illustrated by Brandon Kitkouski

Standard
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Rites of Initiation (Vintage Masters #182)

Rites of Initiation {R}

Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Illustrated by Bradley Williams

Standard
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Rites of Reaping (Return to Ravnica #191)

Rites of Reaping {4}{B}{G}

Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Don’t cross a Devkarin elf unless you long for an early grave.

Watermark: Golgari

Illustrated by David Rapoza

Standard
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Rites of Refusal (Odyssey #99)

Rites of Refusal {1}{U}

Instant

Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.

Illustrated by Bradley Williams

Standard
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Rith, the Awakener (Dominaria Remastered #198)

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature — Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6/6

Illustrated by Mathias Kollros

Standard
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Ritual of Rejuvenation (Ixalan #32)

Ritual of Rejuvenation {2}{W}

Instant

You gain 4 life.

Draw a card.

“Nothing is more sacred than the gift of blood. Blessed are the vein that empties and the heart that is renewed.”

Illustrated by Bastien L. Deharme

Standard
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Ritual of Restoration (Darksteel #13)

Ritual of Restoration {W}

Sorcery

Return target artifact card from your graveyard to your hand.

Leonin raising ceremonies take place at the white sun’s dawn, the rebirth of artifacts mirroring the birth of a new day.

Illustrated by Dany Orizio

Standard
Alchemy
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