81 – 100 of 9,983 cards where the rarity is equal to common

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Adventure Awaits (Zendikar Rising #177)

Adventure Awaits {1}{G}

Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn’t put a card into your hand this way, draw a card.

“Good, we’re all here. Let’s get started!”

Illustrated by Billy Christian

Standard
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Adventuring Gear (Zendikar #195)

Adventuring Gear {1}

Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

An explorer’s essentials in a wild world.

Illustrated by Howard Lyon

Standard
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Adventurous Impulse (Ikoria: Lair of Behemoths #142)

Adventurous Impulse {G}

Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

An adventure without a companion is hardly an adventure at all.

Illustrated by Victor Adame Minguez

Standard
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Advocate of the Beast (Magic 2014 #164)

Advocate of the Beast {2}{G}

Creature — Elf Shaman

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

“I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more.”

2/3

Illustrated by Jesper Ejsing

Standard
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A-Dwarfhold Champion (Adventures in the Forgotten Realms #A-14)

A-Dwarfhold Champion {1}{W}

Creature — Dwarf Warrior

Ward {1}

As long as Dwarfhold Champion is equipped, it gets +0/+2.

3/1

Illustrated by Miguel Mercado

Standard
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Aegis Automaton (Aether Revolt #141)

Aegis Automaton {2}

Artifact Creature — Construct

{4}{W}: Return another target creature you control to its owner’s hand.

The streets of Ghirapur have become dangerous. It’s good to have a dependable companion.

0/3

Illustrated by Kieran Yanner

Standard
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Aegis Turtle (Jumpstart #138)

Aegis Turtle {U}

Creature — Turtle

“The endurance of the ancient turtles in a land so harsh makes a strong case for patience, tranquility, and composure.”
—Gavi, nest warden

0/5

Illustrated by Milivoj Ćeran

Standard
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A-Eiganjo Exemplar (Kamigawa: Neon Dynasty #A-10)

A-Eiganjo Exemplar {W}

Enchantment Creature — Human Samurai

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

1/1

Illustrated by Ernanda Souza

Standard
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A-Elderleaf Mentor (Kaldheim #A-165)

A-Elderleaf Mentor {2}{G}

Creature — Elf Warrior

When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.

2/2

Illustrated by Zoltan Boros

Standard
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Aeolipile (Masters Edition II #202)

Aeolipile {2}

Artifact

{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.

“Although fragile, the aeolipile could be quite destructive.”
Sarpadian Empires, vol. I

Illustrated by Heather Hudson

Part of the Reserved List

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Aerial Assault (Jumpstart #80)

Aerial Assault {2}{W}

Sorcery

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

“Oh, you must be mistaken. Hawks are solitary hunters, you see.”
—Bunder Diedreck, ornithologist

Illustrated by Dan Murayama Scott

Standard
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Aerial Boost (March of the Machine #2)

Aerial Boost {1}{W}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Target creature gets +2/+2 and gains flying until end of turn.

“Ha! You missed!”

Illustrated by Artur Nakhodkin

Standard
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Aerialephant (Unfinity #2)

Aerialephant {3}{W}

Creature — Elephant Performer

Flying

When Aerialephant enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own.

Everyone wants to talk about the elephant in this room.

3/2

Illustrated by Yangtian Li

Standard
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Aerial Formation (Journey into Nyx #30)

Aerial Formation {U}

Instant

Strive — This spell costs {2}{U} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Illustrated by Zack Stella

Standard
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Aerial Guide (Hour of Devastation #29)

Aerial Guide {2}{U}

Creature — Drake

Flying

Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.

“Kefnet taught us to turn obstacles into advantages.”
—Neponem, vizier of Kefnet

2/2

Illustrated by Sidharth Chaturvedi

Standard
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Aerial Maneuver (Gatecrash #1)

Aerial Maneuver {1}{W}

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

“When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness.”
—Predak, Gateless freemage

Illustrated by Scott Chou

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Aerial Predation (Iconic Masters #154)

Aerial Predation {2}{G}

Instant

Destroy target creature with flying. You gain 2 life.

In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned.

Illustrated by BD

Standard
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Aerial Volley (Magic Origins #168)

Aerial Volley {G}

Instant

Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.

Drakes can swerve to avoid a single arrow, but they can’t dodge the whole sky.

Illustrated by Lake Hurwitz

Standard
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Aerie Bowmasters (Dragons of Tarkir #170)

Aerie Bowmasters {2}{G}{G}

Creature — Dog Archer

Reach (This creature can block creatures with flying.)

Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

3/4

Watermark: Dromoka

Illustrated by Matt Stewart

Standard
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Aerie Ouphes (Eventide #65)

Aerie Ouphes {4}{G}

Creature — Ouphe

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

3/3

Illustrated by Jesper Ejsing

Standard
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