61 – 80 of 756 cards where the cards have the ‘93/97 frame and the card types include “artifact”

Bloodstone Cameo (Invasion #298)

Bloodstone Cameo {3}

Artifact

{T}: Add {B} or {R}.

“The stone whispers to me of dragon’s fire and darkness. I wish I’d never pried it from the figurehead of that sunken Keldon longship.”
—Isel, master carver

Illustrated by Tony Szczudlo

Standard
Alchemy
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Modern
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Blue Mana Battery (Fourth Edition #300)

Blue Mana Battery {4}

Artifact

{2}, {T}: Put a charge counter on Blue Mana Battery.

{T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.

Illustrated by Amy Weber

Standard
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Bolas's Citadel (Magic Online Promos #99975)

Bolas's Citadel {3}{B}{B}{B}

Legendary Artifact

You may look at the top card of your library any time.

You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

{T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Illustrated by Jonas De Ro

Standard
Alchemy
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Bone Flute (Masters Edition III #192)

Bone Flute {3}

Artifact

{2}, {T}: All creatures get -1/-0 until end of turn.

After the Battle of Pitdown, Lady Ursnell fashioned the first such instrument out of Lord Ursnell’s left leg.

Illustrated by Christopher Rush

Standard
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Bone Mask (Mirage #295)

Bone Mask {4}

Artifact

{2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.

“The protection offered comes at a price. How numerous are your kin?”
—Purraj of Urborg

Illustrated by D. Alexander Gregory

Part of the Reserved List

Standard
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Bone Saw (The Brothers' War Retro Artifacts #7)

Bone Saw {0}

Artifact — Equipment

Equipped creature gets +1/+0.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

In a world where death is always violent, cruel weapons are as common as rocks.

Illustrated by Pete Venters

Standard
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Booby Trap (Tempest #277)

Booby Trap {6}

Artifact

As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.

The chosen player reveals each card they draw.

When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.

Illustrated by Doug Chaffee

Standard
Alchemy
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Book of Rass (Masters Edition IV #183)

Book of Rass {6}

Artifact

{2}, Pay 2 life: Draw a card.

Illustrated by Sandra Everingham

Standard
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Bösium Strip (Weatherlight #147)

Bösium Strip {3}

Artifact

{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.

Illustrated by Steve Luke

Part of the Reserved List

Standard
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Bottled Cloister (Ravnica Remastered #389)

Bottled Cloister {4}

Artifact

At the beginning of each opponent’s upkeep, exile all cards from your hand face down.

At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.

Illustrated by Luca Zontini

Standard
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Bottle Gnomes (Tempest #278)

Bottle Gnomes {3}

Artifact Creature — Gnome

Sacrifice Bottle Gnomes: You gain 3 life.

“I am reminded of the fable of the silver egg. Its owner cracks it open to see what jewels it holds, only to discover a simple yellow yolk.”
—Karn, silver golem

1/3

Illustrated by Kaja Foglio

Standard
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Bottle of Suleiman (Masters Edition IV #184)

Bottle of Suleiman {4}

Artifact

{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.

Illustrated by Jesper Myrfors

Standard
Alchemy
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Braidwood Cup (Urza's Destiny #126)

Braidwood Cup {3}

Artifact

{T}: You gain 1 life.

“I think it no accident that every civilized people has discovered the art of distillation.”
—Rofellos of Llanowar

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
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Braidwood Sextant (Urza's Destiny #127)

Braidwood Sextant {1}

Artifact

{2}, {T}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.

Illustrated by Don Hazeltine

Standard
Alchemy
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Brainstone (Modern Horizons 2 #426)

Brainstone {1}

Artifact

{2}, {T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order.

One day, it might provide a flash of insight that turns the tide of battle. Meanwhile, it looks lovely on an end table.

Illustrated by Drew Tucker

Standard
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Brass Herald (Apocalypse #133)

Brass Herald {6}

Artifact Creature — Golem

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

2/2

Illustrated by Daren Bader

Standard
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Brass Man (Masters Edition IV #185)

Brass Man {1}

Artifact Creature — Construct

Brass Man doesn’t untap during your untap step.

At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.

1/3

Illustrated by Christopher Rush

Standard
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Brass Secretary (Urza's Destiny #128)

Brass Secretary {3}

Artifact Creature — Construct

{2}, Sacrifice Brass Secretary: Draw a card.

The students disliked the secretary for its unfailing memory—until they discovered it couldn’t dodge thrown objects.

2/1

Illustrated by DiTerlizzi

Standard
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Brass-Talon Chimera (Visions #142)

Brass-Talon Chimera {4}

Artifact Creature — Chimera

First strike

Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)

2/2

Illustrated by Mike Dringenberg

Standard
Alchemy
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