Araldo di Ottone {6}
Creatura Artefatto — Golem
Mentre l'Araldo di Ottone entra in gioco, scegli un tipo di creatura.
Quando l'Araldo di Ottone entra in gioco, rivela le prime quattro carte del tuo grimorio. Aggiungi alla tua mano tutte le carte creatura del tipo scelto rivelate in questo modo e metti le rimanenti in fondo al tuo grimorio.
Le creature del tipo scelto prendono +1/+1.
2/2
Illustrated by Daren Bader
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Araldo di Ottone:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The choice of creature type is made as Brass Herald enters the battlefield. Players can't take any actions between the time the choice is made and the time the appropriate creatures begin to get +1/+1. (2020-11-10)
- You must choose an existing creature type, such as Human or Warrior. You could even choose Coward, if you dared. Card types such as artifact and supertypes such as legendary can't be chosen. (2020-11-10)
- Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to creatures of the chosen type may become lethal if Brass Herald leaves the battlefield during that turn. (2020-11-10)