21 – 40 of 124 cards where the colors ≥ BUW

Dakkon Blackblade (Masters Edition #143)

Dakkon Blackblade {2}{W}{U}{U}{B}

Legendary Creature — Human Warrior

Dakkon Blackblade’s power and toughness are each equal to the number of lands you control.

“My power is as vast as the plains, my strength is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins.”
—Dakkon Blackblade, Memoirs

*/*

Illustrated by Richard Kane Ferguson

Standard
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Dakkon, Shadow Slayer (Modern Horizons 2 #192)

Dakkon, Shadow Slayer {W}{U}{B}

Legendary Planeswalker — Dakkon

Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.

+1: Surveil 2.

−3: Exile target creature.

−6: You may put an artifact card from your hand or graveyard onto the battlefield.

Loyalty: 0

Illustrated by Richard Kane Ferguson

Standard
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Deny the Witch (Warhammer 40,000 Commander #116)

Deny the Witch {1}{W}{U}{B}

Instant

Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.

“This heresy cannot stand!”

Illustrated by Games Workshop

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Diviner of Fates (Alchemy: New Capenna #22)

Diviner of Fates {W}{U}{B}

Creature — Cephalid Wizard

When Diviner of Fates enters the battlefield, it connives.

Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.

2/3

Watermark: Obscura

Illustrated by Randy Vargas

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Dromar's Charm (Commander 2013 #187)

Dromar's Charm {W}{U}{B}

Instant

Choose one —

• You gain 5 life.

• Counter target spell.

• Target creature gets -2/-2 until end of turn.

“Wisdom can be summed up in two rules: Control what you can. Eliminate what you cannot.”
—Dromar, the Banisher

Illustrated by Marco Nelor

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Dromar, the Banisher (Invasion #244)

Dromar, the Banisher {3}{W}{U}{B}

Legendary Creature — Dragon

Flying

Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners’ hands.

6/6

Illustrated by Dave Dorman

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Elenda and Azor (March of the Machine Commander #6)

Elenda and Azor {3}{W}{U}{B}

Legendary Creature — Vampire Knight Sphinx

Flying, ward {2}

Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards.

At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you’ve drawn this turn.

6/6

Illustrated by Randy Vargas

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Enigma Sphinx (Commander 2018 #178)

Enigma Sphinx {4}{W}{U}{B}

Artifact Creature — Sphinx

Flying

When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

5/4

Illustrated by Chris Rahn

Standard
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Eriette, the Beguiler (Outlaws of Thunder Junction #202)

Eriette, the Beguiler {1}{W}{U}{B}

Legendary Creature — Human Warlock

Lifelink

Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura’s mana value, gain control of that permanent for as long as that Aura is attached to it.

“Your dreams and mine will soon align.”

4/4

Illustrated by Chris Rallis

Standard
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Ertai, the Corrupted (Planeshift #107)

Ertai, the Corrupted {2}{W}{U}{B}

Legendary Creature — Phyrexian Human Wizard

{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.

Altered by Phyrexian science, corrupted by black mana, and twisted by rage, Ertai still looked in the mirror and saw only glory.

3/4

Illustrated by Mark Tedin

Standard
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Esika, God of the Tree // The Prismatic Bridge (Kaldheim #168)
Esika, God of the Tree // The Prismatic Bridge (Kaldheim #168)

Esika, God of the Tree {1}{G}{G}

Legendary Creature — God

Vigilance

{T}: Add one mana of any color.

Other legendary creatures you control have vigilance and “{T}: Add one mana of any color.”

“I know this world, from canopy to roots.”

1/4

The Prismatic Bridge {W}{U}{B}{R}{G}

Legendary Enchantment

At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Starnheim awaits.

Illustrated by Johannes Voss

Standard
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Esper Charm (Commander 2018 #179)

Esper Charm {W}{U}{B}

Instant

Choose one —

• Destroy target enchantment.

• Draw two cards.

• Target player discards two cards.

Illustrated by Michael Bruinsma

Standard
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Esper Sojourners (Alara Reborn #107)

Esper Sojourners {W}{U}{B}

Artifact Creature — Vedalken Wizard

When you cycle Esper Sojourners or it dies, you may tap or untap target permanent.

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)

The wilder the frontier, the greater the need for a controlling hand.

2/3

Illustrated by John Avon

Standard
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Esper Stormblade (Alara Reborn #132)

Esper Stormblade {W/B}{U}

Artifact Creature — Vedalken Wizard

As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.

Stormcallers came to appreciate the novelty of Jund’s volcanic updrafts.

2/1

Illustrated by Matt Stewart

Standard
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Etherwrought Page (Alara Reborn #108)

Etherwrought Page {1}{W}{U}{B}

Artifact

At the beginning of your upkeep, choose one —

• You gain 2 life.

• Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

• Each opponent loses 1 life.

An unbound page is a riddle, free of cover and of context, a favorite token of the hegemon.

Illustrated by Howard Lyon

Standard
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Fallaji Wayfarer (Dominaria United Commander #11)

Fallaji Wayfarer {2}{G}

Creature — Human Scout

Fallaji Wayfarer is all colors. This ability doesn’t affect its color identity. (It can be in any deck whose commander’s color identity includes green.)

Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.)

2/4

Illustrated by Victor Adame Minguez

Standard
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Fusion Elemental (Dominaria United Commander #150)

Fusion Elemental {W}{U}{B}{R}{G}

Creature — Elemental

As the shards merged into the Maelstrom, their mana energies fused into new monstrosities.

8/8

Illustrated by Michael Komarck

Standard
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Garth One-Eye (Modern Horizons 2 #197)

Garth One-Eye {W}{U}{B}{R}{G}

Legendary Creature — Human Wizard

{T}: Choose a card name that hasn’t been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

A humble appearance belies a master’s skill.

5/5

Illustrated by Micah Epstein

Standard
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Genju of the Realm (Betrayers of Kamigawa #151)

Genju of the Realm {W}{U}{B}{R}{G}

Legendary Enchantment — Aura

Enchant land

{2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It’s still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Illustrated by Scott M. Fischer

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Halfdane (Masters Edition III #150)

Halfdane {1}{W}{U}{B}

Legendary Creature — Shapeshifter

At the beginning of your upkeep, change Halfdane’s base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Hail from Tolaria the ever changing ‘Dane.

3/3

Illustrated by Melissa A. Benson

Part of the Reserved List

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