21 – 40 of 63 cards where the set is “ddt”

Goblin Diplomats (Duel Decks: Merfolk vs. Goblins #42)

Goblin Diplomats {1}{R}

Creature — Goblin

{T}: Each creature attacks this turn if able.

When you need to convey that special kind of message.

2/1

Illustrated by Izzy

Standard
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Goblin Glory Chaser (Duel Decks: Merfolk vs. Goblins #43)

Goblin Glory Chaser {R}

Creature — Goblin Warrior

Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Goblin Glory Chaser is renowned, it has menace. (It can’t be blocked except by two or more creatures.)

1/1

Illustrated by Greg Staples

Standard
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Goblin Goon (Duel Decks: Merfolk vs. Goblins #44)

Goblin Goon {3}{R}

Creature — Goblin Mutant

Goblin Goon can’t attack unless you control more creatures than defending player.

Goblin Goon can’t block unless you control more creatures than attacking player.

6/6

Illustrated by Steve Prescott

Standard
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Goblin Grenade (Duel Decks: Merfolk vs. Goblins #45)

Goblin Grenade {R}

Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.

Goblin Grenade deals 5 damage to any target.

Don’t underestimate the aerodynamic qualities of the common goblin.

Illustrated by Kev Walker

Standard
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Goblin Rabblemaster (Duel Decks: Merfolk vs. Goblins #46)

Goblin Rabblemaster {2}{R}

Creature — Goblin Warrior

Other Goblin creatures you control attack each combat if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

2/2

Illustrated by Svetlin Velinov

Standard
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Goblin Razerunners (Duel Decks: Merfolk vs. Goblins #47)

Goblin Razerunners {2}{R}{R}

Creature — Goblin Warrior

{1}{R}, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners.

At the beginning of your end step, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.

Finding themselves in a new and unexplored world, they immediately set it on fire.

3/4

Illustrated by Raymond Swanland

Standard
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Goblin Ringleader (Duel Decks: Merfolk vs. Goblins #48)

Goblin Ringleader {3}{R}

Creature — Goblin

Haste (This creature can attack and {T} as soon as it comes under your control.)

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

2/2

Illustrated by Gabor Szikszai

Standard
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Goblin Tunneler (Duel Decks: Merfolk vs. Goblins #49)

Goblin Tunneler {1}{R}

Creature — Goblin Rogue

{T}: Target creature with power 2 or less can’t be blocked this turn.

“The best way over the mountain is through.”

1/1

Illustrated by Jesper Ejsing

Standard
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Modern
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Goblin Wardriver (Duel Decks: Merfolk vs. Goblins #50)

Goblin Wardriver {R}{R}

Creature — Goblin Warrior

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

“A true warrior fights with whatever’s handy.”
—Qerk of the Secret Warren

2/2

Illustrated by Chippy

Standard
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Harbinger of the Tides (Duel Decks: Merfolk vs. Goblins #7)

Harbinger of the Tides {U}{U}

Creature — Merfolk Wizard

You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner’s hand.

2/2

Illustrated by Svetlin Velinov

Standard
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Hordeling Outburst (Duel Decks: Merfolk vs. Goblins #51)

Hordeling Outburst {1}{R}{R}

Sorcery

Create three 1/1 red Goblin creature tokens.

“Leave no scraps, lest you attract pests.”
—Mardu threat

Illustrated by Zoltan Boros

Standard
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Inkfathom Divers (Duel Decks: Merfolk vs. Goblins #8)

Inkfathom Divers {3}{U}{U}

Creature — Merfolk Soldier

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

3/3

Illustrated by Steven Belledin

Standard
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Krenko, Mob Boss (Duel Decks: Merfolk vs. Goblins #52)

Krenko, Mob Boss {2}{R}{R}

Legendary Creature — Goblin Warrior

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

“He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions.”
—Agmand Sarv, Azorius hussar

3/3

Illustrated by Karl Kopinski

Standard
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Krenko's Command (Duel Decks: Merfolk vs. Goblins #53)

Krenko's Command {1}{R}

Sorcery

Create two 1/1 red Goblin creature tokens.

Goblins are eager to follow orders, especially when those orders involve stealing, hurting, annoying, eating, destroying, or swearing.

Illustrated by Karl Kopinski

Standard
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Lonely Sandbar (Duel Decks: Merfolk vs. Goblins #27)

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

{T}: Add {U}.

Cycling {U} ({U}, Discard this card: Draw a card.)

Illustrated by Noah Bradley

Standard
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Master of the Pearl Trident (Duel Decks: Merfolk vs. Goblins #9)

Master of the Pearl Trident {U}{U}

Creature — Merfolk

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)

“Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun.”

2/2

Illustrated by Ryan Pancoast

Standard
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Modern
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