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1 – 20 of 17,619 cards where the mana cost is greater than or equal to {2} or the text includes “{2}”

Arcane Signet (Outlaws of Thunder Junction Commander #252)

Arcane Signet {2}

Artifact

{T}: Add one mana of any color in your commander’s color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Modern
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Swiftfoot Boots (Outlaws of Thunder Junction Commander #268)

Swiftfoot Boots {2}

Artifact — Equipment

Equipped creature has hexproof and haste. (It can’t be the target of spells or abilities your opponents control.)

Equip {1}

“There is great wisdom in rushing headlong into combat … if you’re prepared.”
—Kenjek, captain of the Thousand Swords

Illustrated by Svetlin Velinov

Standard
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Lightning Greaves (Outlaws of Thunder Junction Commander #260)

Lightning Greaves {2}

Artifact — Equipment

Equipped creature has haste and shroud. (It can’t be the target of spells or abilities.)

Equip {0}

After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.

Illustrated by Jeremy Jarvis

Standard
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Cultivate (The Lost Caverns of Ixalan Commander #235)

Cultivate {2}{G}

Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

All seeds share a common bond, calling to each other across infinity.

Illustrated by Justyna Dura

Standard
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Myriad Landscape (Murders at Karlov Manor Commander #276)

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Illustrated by Richard Wright

Standard
Alchemy
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Fellwar Stone (Outlaws of Thunder Junction Commander #257)

Fellwar Stone {2}

Artifact

{T}: Add one mana of any color that a land an opponent controls could produce.

“What do you have that I cannot obtain?”
—Mairsil, the Pretender

Illustrated by John Avon

Standard
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Beast Within (The Lost Caverns of Ixalan Commander #233)

Beast Within {2}{G}

Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

“Monsters dwell in every heart. We only think civilization tames them.”
—Euphemia, Nexus watcher

Illustrated by Jesper Ejsing

Standard
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Mind Stone (Murders at Karlov Manor Commander #232)

Mind Stone {2}

Artifact

{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.

“What is mana but possibility, an idea not yet given form?”
—Jhoira, master artificer

Illustrated by Adam Rex

Standard
Alchemy
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Commander's Sphere (The Lost Caverns of Ixalan Commander #301)

Commander's Sphere {3}

Artifact

{T}: Add one mana of any color in your commander’s color identity.

Sacrifice Commander’s Sphere: Draw a card.

It harmonizes with the essence of its master.

Illustrated by Ryan Alexander Lee

Standard
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Blasphemous Act (The Lost Caverns of Ixalan Commander #216)

Blasphemous Act {8}{R}

Sorcery

This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

“Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything.”
—Thalia, Knight-Cathar

Illustrated by Daarken

Standard
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Chaos Warp (Outlaws of Thunder Junction Commander #160)

Chaos Warp {2}{R}

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.

Illustrated by Trevor Claxton

Standard
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Thought Vessel (Murders at Karlov Manor Commander #245)

Thought Vessel {2}

Artifact

You have no maximum hand size.

{T}: Add {C}.

Infinite possibilities contained in a finite space.

Illustrated by rk post

Standard
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Kodama's Reach (Outlaws of Thunder Junction Commander #196)

Kodama's Reach {2}{G}

Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

“The land grows only where the kami will it.”
—Dosan the Falling Leaf

Illustrated by Heather Hudson

Standard
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Solemn Simulacrum (Murders at Karlov Manor Commander #238)

Solemn Simulacrum {4}

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

When Solemn Simulacrum dies, you may draw a card.

2/2

Illustrated by Dan Murayama Scott

Standard
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Modern
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Rhystic Study (Jumpstart #169)

Rhystic Study {2}{U}

Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Friends teach what you want to know. Enemies teach what you need to know.

Illustrated by Terese Nielsen

Standard
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Generous Gift (The Lost Caverns of Ixalan Commander #128)

Generous Gift {2}{W}

Instant

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

The best presents are impossible to regift.

Illustrated by Kev Walker

Standard
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Smothering Tithe (Commander Masters #57)

Smothering Tithe {3}{W}

Enchantment

Whenever an opponent draws a card, that player may pay {2}. If the player doesn’t, you create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

“I await your donation.”
—Dasha, Orzhov priest

Illustrated by Mark Behm

Standard
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Wayfarer's Bauble (The Lost Caverns of Ixalan Commander #317)

Wayfarer's Bauble {1}

Artifact

{2}, {T}, Sacrifice Wayfarer’s Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

“It is said Chimil never sees the same lands twice. So too must we expand our horizons.”

Illustrated by David Sondered

Standard
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Chromatic Lantern (Outlaws of Thunder Junction Commander #255)

Chromatic Lantern {3}

Artifact

Lands you control have “{T}: Add one mana of any color.”

{T}: Add one mana of any color.

Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them.

Illustrated by Jung Park

Standard
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Teferi's Protection (Double Masters 2022 #32)

Teferi's Protection {2}{W}

Instant

Until your next turn, your life total can’t change and you gain protection from everything. All permanents you control phase out. (While they’re phased out, they’re treated as though they don’t exist. They phase in before you untap during your untap step.)

Exile Teferi’s Protection.

Illustrated by Chase Stone

Standard
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Modern
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