Círculo de Confinamento {1}{W}
Encantamento
Quando Círculo de Confinamento entrar no campo de batalha, exile a criatura alvo que um oponente controla com valor de mana igual ou inferior a 3 até que Círculo de Confinamento deixe o campo de batalha.
Toda vez que um oponente conjura uma mágica de Vampiro com o mesmo nome que um card exilado com Círculo de Confinamento, você ganha 2 pontos de vida.
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Círculo de Confinamento:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If Circle of Confinement leaves the battlefield before its enters-the-battlefield ability resolves, the target creature won't be exiled. (2021-11-19)
- Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. (2021-11-19)
- If a token is exiled this way, it will cease to exist and won't return to the battlefield. (2021-11-19)