Temporal Manipulation {3}{U}{U}

Sorcery

Take an extra turn after this one.

Doing something at the last minute isn’t so bad when you can make that minute last.

Illustrated by Franz Vohwinkel

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Temporal Manipulation:
  • If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved. (2004-10-04)