
Temporal Manipulation {3}{U}{U}
Sorcery
Take an extra turn after this one.
Illustrated by Frank Frazetta
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Pauper
- Not Legal
- Commander
- Legal
- Penny
- Not Legal
- Oathbreaker
- Legal
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Notes and Rules Information for Temporal Manipulation:
- If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved. (2004-10-04)