Silverquill Command {2}{W}{B}
Sorcery
Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature of their choice.
Watermark: Silverquill
Illustrated by Bryan Sola
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Creatures with mana value 2 or less
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Notes and Rules Information for Silverquill Command:
- If all of Silverquill Command’s targets are illegal as it tries to resolve, it will do nothing. (2021-04-16)
- If at least one target is still legal as Silverquill Command tries to resolve, it will resolve and do as much as it can. (2021-04-16)