Scurrid Colony (Strixhaven: School of Mages #142)

Colonia di Scorrid {1}{G}

Creatura — Scoiattolo

Raggiungere

La Colonia di Scorrid prende +2/+2 fintanto che controlli otto o più terre.

I denti degli scorrid si sono evoluti per rompere le noci, ma sono altrettanto efficaci per rompere le ossa di chi minaccia il nido.

2/2

Illustrated by Lars Grant-West

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Colonia di Scorrid:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight. (2021-04-16)
  • If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it. (2021-04-16)