古训智者 {4}{G}
生物~人类/祭师/狼人
古训智者的力量和防御力各等同于你的手牌数量。
当古训智者进战场时,抓一张牌。
在每个维持开始时,若上回合没有任一咒语施放过,转化古训智者。
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恒饥狼人
Color Indicator: Green 生物~ - 狼人
警戒,践踏
恒饥狼人的力量和防御力各等同于所有牌手手牌的总数。
在每个维持开始时,若某牌手上回合施放了两个或更多咒语,转化恒饥狼人。
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Illustrated by Slawomir Maniak
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 古训智者 // 恒饥狼人:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you have no cards in hand after Sage of Ancient Lore enters the battlefield, it will be put into your graveyard before its first triggered ability resolves. You’ll draw a card, but Sage of Ancient Lore will already be gone. (2016-04-08)
- The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn. (2016-04-08)
- To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger. (2016-04-08)
- For more information on double-faced cards, see the Shadows over Innistrad mechanics article (magic.wizards.com/en/articles/archi…). (2016-07-13)