Dynacharge (Return to Ravnica #92)

馬力充電 {R}

インスタント

あなたがコントロールするクリーチャー1体を対象とする。それはターン終了時まで+2/+0の修整を受ける。

超過 {2}{R} (あなたはこの呪文をその超過コストで唱えてもよい。そうした場合、あなたがコントロールしている各クリーチャーは、ターン終了時までそれぞれ+2/+0の修整を受ける。)

勝率を五分五分にしたければ、ちょっとした稲妻が一番だ。

Watermark: Izzet

Illustrated by Matt Stewart

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 馬力充電:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets. (2013-04-15)
  • Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too. (2013-04-15)
  • If you are instructed to cast a spell with overload “without paying its mana cost,” you can’t choose to pay its overload cost instead. (2013-04-15)
  • Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color. (2013-04-15)
  • Note that if the spell with overload is dealing damage, protection from that spell’s color will still prevent that damage. (2013-04-15)
  • Overload doesn’t change when you can cast the spell. (2013-04-15)
  • Casting a spell with overload doesn’t change that spell’s mana cost. You just pay the overload cost instead. (2013-04-15)
  • An overloaded Dynacharge affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +2/+0. (2017-03-14)