Escouflenfer skarrgan {3}{R}{R}
Créature : dragon
Émeute (Cette créature arrive sur le champ de bataille avec, selon votre choix, un marqueur +1/+1 ou la célérité.)
Vol
{3}{R} : L'Escouflenfer skarrgan inflige 2 blessures réparties comme vous le désirez entre une ou deux cibles. N'activez cette capacité que si l'Escouflenfer skarrgan a un marqueur +1/+1 sur lui.
4/4
Watermark: Gruul
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Escouflenfer skarrgan:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You divide the damage as you activate Skarrgan Hellkite’s ability, not as it resolves. Each target must be assigned at least 1 damage. In other words, as you activate the ability, you choose whether to have Skarrgan Hellkite deal 2 damage to a single target, or deal 1 damage to each of two targets. (2019-01-25)
- If Skarrgan Hellkite’s ability has two targets and one becomes illegal, the remaining target is dealt 1 damage, not 2. (2019-01-25)
- Once Skarrgan Hellkite’s ability has been activated, it resolves even if all +1/+1 counters are removed from it or if Skarrgan Hellkite leaves the battlefield. (2019-01-25)
- Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other. (2019-01-25)
- If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste. (2019-01-25)
- If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it. (2019-01-25)